Skip to content

Commit

Permalink
Fixes Neptunium Axe values
Browse files Browse the repository at this point in the history
  • Loading branch information
GirafiStudios committed Nov 8, 2022
1 parent cb96cf2 commit 95e7309
Showing 1 changed file with 3 additions and 3 deletions.
Expand Up @@ -39,8 +39,8 @@ public class AquaItems {
public static final Item NEPTUNIUM_INGOT = register(new SimpleItem(), "neptunium_ingot");
public static final Item NEPTUNIUM_PICKAXE = register(new NeptuniumPickaxe(AquacultureAPI.MATS.NEPTUNIUM, 1, -2.8F), "neptunium_pickaxe");
public static final Item NEPTUNIUM_SHOVEL = register(new NeptuniumShovel(AquacultureAPI.MATS.NEPTUNIUM, 1.5F, -3.0F), "neptunium_shovel");
public static final Item NEPTUNIUM_AXE = register(new AxeItem(AquacultureAPI.MATS.NEPTUNIUM, 8.0F, -3.0F, new Item.Properties().group(Aquaculture.GROUP)), "neptunium_axe");
public static final Item NEPTUNIUM_HOE = register(new NeptuniumHoe(AquacultureAPI.MATS.NEPTUNIUM, -3, 0.4F), "neptunium_hoe");
public static final Item NEPTUNIUM_AXE = register(new AxeItem(AquacultureAPI.MATS.NEPTUNIUM, 5.0F, -3.0F, new Item.Properties().group(Aquaculture.GROUP)), "neptunium_axe");
public static final Item NEPTUNIUM_HOE = register(new NeptuniumHoe(AquacultureAPI.MATS.NEPTUNIUM, -3, 0.2F), "neptunium_hoe");
public static final Item NEPTUNIUM_SWORD = register(new SwordItem(AquacultureAPI.MATS.NEPTUNIUM, 3, -2.4F, new Item.Properties().group(Aquaculture.GROUP)), "neptunium_sword");
public static final Item NEPTUNIUM_BOW = register(new NeptuniumBow(), "neptunium_bow");
public static final Item NEPTUNIUM_HELMET = register(new NeptuniumArmor(AquacultureAPI.MATS.NEPTINIUM_ARMOR, EquipmentSlotType.HEAD).setArmorTexture("neptunium_layer_1"), "neptunium_helmet");
Expand Down Expand Up @@ -150,4 +150,4 @@ public static void registerItems(RegistryEvent.Register<Item> event) {
}
}
}
}
}

0 comments on commit 95e7309

Please sign in to comment.