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Mob Balance Pass
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Due to overwhelming hordes in singleplayer. I'm going to lower follow ranges a touch. (36 to 30, about ~17%.) This change will impact all bandits and undead.
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Shadowclaimer committed Mar 26, 2019
1 parent 7e2a087 commit 8a2b250
Showing 1 changed file with 1 addition and 1 deletion.
Original file line number Diff line number Diff line change
Expand Up @@ -36,7 +36,7 @@ protected void applyEntityAttributes() {
this.getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(18.0D);
this.getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).setBaseValue(0.25D);
this.getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).setBaseValue(3.0D);
this.getEntityAttribute(SharedMonsterAttributes.FOLLOW_RANGE).setBaseValue(36.0D);
this.getEntityAttribute(SharedMonsterAttributes.FOLLOW_RANGE).setBaseValue(30.0D);
this.getEntityAttribute(SharedMonsterAttributes.ARMOR).setBaseValue(4.0F);
}

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