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Finished Quail model and texture Removed effects from all artifacts
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src/main/java/com/teammetallurgy/atum/blocks/NebuTorchBlock.java
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package com.teammetallurgy.atum.blocks; | ||
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import com.teammetallurgy.atum.entity.undead.PharaohEntity; | ||
import com.teammetallurgy.atum.init.AtumParticles; | ||
import net.minecraft.block.Block; | ||
import net.minecraft.block.SoundType; | ||
import net.minecraft.block.TorchBlock; | ||
import net.minecraft.block.material.Material; | ||
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import javax.annotation.Nullable; | ||
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public class NebuTorchBlock extends TorchBlock { | ||
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public NebuTorchBlock(@Nullable PharaohEntity.God god) { | ||
super(Block.Properties.create(Material.MISCELLANEOUS).doesNotBlockMovement().hardnessAndResistance(0.0F).setLightLevel(s -> 14).sound(SoundType.METAL), AtumParticles.NEBU_FLAME); //TODO make per god. Probably need hashmap when particles added | ||
} | ||
} |
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