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Initial work on glass renaming rework
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GirafiStudios committed Nov 13, 2020
1 parent bdcef97 commit ee35d50
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Showing 683 changed files with 1,471 additions and 4,320 deletions.
134 changes: 67 additions & 67 deletions src/main/java/com/teammetallurgy/atum/client/ClientHandler.java
Original file line number Diff line number Diff line change
Expand Up @@ -119,73 +119,73 @@ public static void registerModels(ModelRegistryEvent event) {
RenderTypeLookup.setRenderLayer(AtumBlocks.RADIANT_BEACON, cutoutMipped);
RenderTypeLookup.setRenderLayer(AtumBlocks.RADIANT_BEACON_FRAMED, cutoutMipped);
RenderTypeLookup.setRenderLayer(AtumBlocks.CRYSTAL_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.CRYSTAL_WHITE_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.CRYSTAL_ORANGE_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.CRYSTAL_MAGENTA_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.CRYSTAL_LIGHT_BLUE_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.CRYSTAL_YELLOW_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.CRYSTAL_LIME_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.CRYSTAL_PINK_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.CRYSTAL_GRAY_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.CRYSTAL_LIGHT_GRAY_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.CRYSTAL_CYAN_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.CRYSTAL_PURPLE_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.CRYSTAL_BLUE_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.CRYSTAL_BROWN_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.CRYSTAL_GREEN_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.CRYSTAL_RED_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.CRYSTAL_BLACK_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.THIN_CRYSTAL_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.THIN_CRYSTAL_WHITE_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.THIN_CRYSTAL_ORANGE_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.THIN_CRYSTAL_MAGENTA_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.THIN_CRYSTAL_LIGHT_BLUE_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.THIN_CRYSTAL_YELLOW_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.THIN_CRYSTAL_LIME_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.THIN_CRYSTAL_PINK_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.THIN_CRYSTAL_GRAY_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.THIN_CRYSTAL_LIGHT_GRAY_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.THIN_CRYSTAL_CYAN_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.THIN_CRYSTAL_PURPLE_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.THIN_CRYSTAL_BLUE_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.THIN_CRYSTAL_BROWN_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.THIN_CRYSTAL_GREEN_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.THIN_CRYSTAL_RED_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.THIN_CRYSTAL_BLACK_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.FRAMED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.FRAMED_WHITE_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.FRAMED_ORANGE_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.FRAMED_MAGENTA_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.FRAMED_LIGHT_BLUE_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.FRAMED_YELLOW_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.FRAMED_LIME_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.FRAMED_PINK_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.FRAMED_GRAY_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.FRAMED_LIGHT_GRAY_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.FRAMED_CYAN_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.FRAMED_PURPLE_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.FRAMED_BLUE_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.FRAMED_BROWN_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.FRAMED_GREEN_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.FRAMED_RED_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.FRAMED_BLACK_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.THIN_FRAMED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.THIN_FRAMED_WHITE_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.THIN_FRAMED_ORANGE_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.THIN_FRAMED_MAGENTA_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.THIN_FRAMED_LIGHT_BLUE_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.THIN_FRAMED_YELLOW_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.THIN_FRAMED_LIME_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.THIN_FRAMED_PINK_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.THIN_FRAMED_GRAY_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.THIN_FRAMED_LIGHT_GRAY_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.THIN_FRAMED_CYAN_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.THIN_FRAMED_PURPLE_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.THIN_FRAMED_BLUE_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.THIN_FRAMED_BROWN_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.THIN_FRAMED_GREEN_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.THIN_FRAMED_RED_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.THIN_FRAMED_BLACK_STAINED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.WHITE_STAINED_CRYSTAL_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.ORANGE_STAINED_CRYSTAL_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.MAGENTA_STAINED_CRYSTAL_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.LIGHT_BLUE_STAINED_CRYSTAL_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.YELLOW_STAINED_CRYSTAL_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.LIME_STAINED_CRYSTAL_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.PINK_STAINED_CRYSTAL_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.GRAY_STAINED_CRYSTAL_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.LIGHT_BLUE_STAINED_CRYSTAL_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.CYAN_STAINED_CRYSTAL_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.PURPLE_STAINED_CRYSTAL_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.BLUE_STAINED_CRYSTAL_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.BROWN_STAINED_CRYSTAL_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.GREEN_STAINED_CRYSTAL_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.RED_STAINED_CRYSTAL_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.BLACK_STAINED_CRYSTAL_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.CRYSTAL_GLASS_PANE, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.WHITE_STAINED_CRYSTAL_GLASS_PANE, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.ORANGE_STAINED_CRYSTAL_GLASS_PANE, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.MAGENTA_STAINED_CRYSTAL_GLASS_PANE, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.LIGHT_BLUE_STAINED_CRYSTAL_GLASS_PANE, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.YELLOW_STAINED_CRYSTAL_GLASS_PANE, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.LIME_STAINED_CRYSTAL_GLASS_PANE, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.PINK_STAINED_CRYSTAL_GLASS_PANE, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.GRAY_STAINED_CRYSTAL_GLASS_PANE, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.LIGHT_GRAY_STAINED_CRYSTAL_GLASS_PANE, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.CYAN_STAINED_CRYSTAL_GLASS_PANE, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.PURPLE_STAINED_CRYSTAL_GLASS_PANE, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.BLUE_STAINED_CRYSTAL_GLASS_PANE, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.BROWN_STAINED_CRYSTAL_GLASS_PANE, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.GREEN_STAINED_CRYSTAL_GLASS_PANE, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.RED_STAINED_CRYSTAL_GLASS_PANE, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.BLACK_STAINED_CRYSTAL_GLASS_PANE, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.PALM_FRAMED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.WHITE_STAINED_PALM_FRAMED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.ORANGE_STAINED_PALM_FRAMED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.ORANGE_STAINED_PALM_FRAMED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.LIGHT_BLUE_STAINED_PALM_FRAMED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.YELLOW_STAINED_PALM_FRAMED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.LIME_STAINED_PALM_FRAMED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.PINK_STAINED_PALM_FRAMED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.GRAY_STAINED_PALM_FRAMED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.LIGHT_GRAY_STAINED_PALM_FRAMED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.CYAN_STAINED_PALM_FRAMED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.PURPLE_STAINED_PALM_FRAMED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.BLUE_STAINED_PALM_FRAMED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.BROWN_STAINED_PALM_FRAMED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.GREEN_STAINED_PALM_FRAMED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.RED_STAINED_PALM_FRAMED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.BLACK_STAINED_PALM_FRAMED_GLASS, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.PALM_FRAMED_GLASS_PANE, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.WHITE_STAINED_PALM_FRAMED_GLASS_PANE, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.ORANGE_STAINED_PALM_FRAMED_GLASS_PANE, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.MAGENTA_STAINED_PALM_FRAMED_GLASS_PANE, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.LIGHT_BLUE_STAINED_PALM_FRAMED_GLASS_PANE, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.YELLOW_STAINED_PALM_FRAMED_GLASS_PANE, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.LIME_STAINED_PALM_FRAMED_GLASS_PANE, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.PINK_STAINED_PALM_FRAMED_GLASS_PANE, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.GRAY_STAINED_PALM_FRAMED_GLASS_PANE, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.LIGHT_GRAY_STAINED_PALM_FRAMED_GLASS_PANE, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.CYAN_STAINED_PALM_FRAMED_GLASS_PANE, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.PURPLE_STAINED_PALM_FRAMED_GLASS_PANE, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.BLUE_STAINED_PALM_FRAMED_GLASS_PANE, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.BROWN_STAINED_PALM_FRAMED_GLASS_PANE, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.GREEN_STAINED_PALM_FRAMED_GLASS_PANE, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.RED_STAINED_PALM_FRAMED_GLASS_PANE, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.BLACK_STAINED_PALM_FRAMED_GLASS_PANE, translucent);
RenderTypeLookup.setRenderLayer(AtumBlocks.PALM_SAPLING, cutoutMipped);
RenderTypeLookup.setRenderLayer(AtumBlocks.PALM_LEAVES, cutoutMipped);
RenderTypeLookup.setRenderLayer(AtumBlocks.DRY_LEAVES, cutoutMipped);
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