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Tweak comp_prop_rope_dynamic description
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TeamSpen210 committed Apr 15, 2023
1 parent 37475be commit a8c23d2
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions fgd/point/comp/comp_prop_rope_dynamic.fgd
Original file line number Diff line number Diff line change
Expand Up @@ -3,15 +3,15 @@
sphere(fademaxdist)
studio("models/editor/comp_prop_rope_dynamic.mdl")
appliesto(srctools)
= comp_prop_rope_dynamic: "Allows using comp_prop_rope/comp_prop_cable as a dynamic prop."
= comp_prop_rope_dynamic: "Allows using comp_prop_rope/comp_prop_cable as a prop_dynamic."
[
spawnflags(flags) =
[
256: "Start with collision disabled" : 0
]
angles(angle) readonly: "Orientation" : "0 0 0" : "The starting orientation can't be changed, simply move the nodes."

group(target_source): "Rope Group" : : "Specify the name of the group that will be compiled into this entity."
group(target_source): "Rope Group" : : "Specify the same group name as in a comp_prop_rope/comp_prop_cable. The ropes will be compiled with this entity as their origin."

// Not inheriting from prop_dynamic_base, since most of the animation KVs are pointless.
glowbackfacemult[L4D2](float) : "Glow backface Multiplier" : "1.0" : "What to multiply glow by on backfaces."
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