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Generic bucket model not working properly with resource pack #3090

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ghost opened this issue Dec 11, 2022 · 10 comments
Open

Generic bucket model not working properly with resource pack #3090

ghost opened this issue Dec 11, 2022 · 10 comments
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bug A problem with the project

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@ghost
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ghost commented Dec 11, 2022

Describe the bug
My resource pack replaces the textures for your universal bucket model (for liquids from your mod), but it does not work correctly in the game.

Steps to Reproduce
Steps to reproduce the behavior:

  • Install Tech Reborn
  • Apply my resource pack

Screenshots

Environment (please complete the following information with the version):

  • Minecraft: 1.19.3
  • Mod Loader: fabric
  • Fabric Loader: 0.14.11
  • Fabric API: 0.69.0
  • Mod Menu: 5.0.2
  • Reborn Core: 5.5.0
  • Tech Reborn: 5.5.0

Logs
latest.log

Additional context
Link to my resource pack

@ghost ghost added the bug A problem with the project label Dec 11, 2022
@xanthian
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Whats wrong with it? (apart from being 32x) 👎🏼

@ghost
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ghost commented Dec 12, 2022

Whats wrong with it? (apart from being 32x) 👎🏼

The bucket part works fine, but the part of the texture that is automatically colored depending on the content (from the modification) does not change to the texture from my resource pack. At the same time, the names of the files, their paths and transparency parameters are normal.

@Ayutac
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Ayutac commented Dec 12, 2022

Why would it change though?

@ghost
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ghost commented Dec 12, 2022

Why would it change though?

So that the mod normally uses resource packs? I do not understand your question.

@xanthian
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I'm massively confused here.
Which bit isn't changing?

@ghost
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ghost commented Dec 13, 2022

I'm massively confused here. Which bit isn't changing?

Look, instead of a couple dozen textures for each bucket of liquid (for example, sodium), the mod uses a universal bucket model. It consists of two textures, it is backet_background.png and bucket_base.png. Here they are in the mod's file structure:

In my resource pack, I make both of these textures at 32x, but only backet_background.png from resourcepack is used in the game.

@xanthian
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xanthian commented Dec 13, 2022 via email

@ghost
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ghost commented Dec 13, 2022

So the fluid texture. Why not just say that. Not sure how this is a TR issue?? Get Outlook for Androidhttps://aka.ms/AAb9ysg

I'm not sure if the universal bucket model is RebornCore, but the textures I changed belong to TechReborn.

@drcrazy
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drcrazy commented Sep 30, 2023

Can you try with minecraft buckets?

I think we don't actually use TR bucket textures.

return JsonUnbakedModel.deserialize("{\"parent\":\"minecraft:item/generated\",\"textures\":{\"layer0\":\"minecraft:item/bucket\"}}");

@drcrazy
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drcrazy commented Jan 23, 2024

Is it still reproducible in 1.20?

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