Releases: TechnicJelle/SpaceCombat3DX
Releases · TechnicJelle/SpaceCombat3DX
Tutorial
This update brings a small tutorial to the game that explains how the game works.
- Also changed all text in the game to use Roboto Light instead of the default Unity font
- Made shade light in Level 2 a bit brighter
Sounds and settings!
This release brings sounds to the game!
The player's ship has some really nice engine sounds, and so do the enemies! Make sure to listen carefully where the buggers are!
If you press Esc
, you can now access a simple pause menu, from where you can edit your sound settings.
You can also quit the game from there. (Finally no need for Alt
+F4
any more!)
Enemies now also won't seem to be flying around, stuck on zero health with an empty health bar; they really will die if you smack them hard enough now.
Second level!
- Second level!
- With a new skybox!!
- Portals appear when all enemies in level have been defeated
- Added my logo to the start screen
- TechnicJelle company
- Bugfix: Clamp mouse position
- And more bugfixes
Enemies!
- Added enemies, which chase you around to the ends of the universe!
- Removed words on skybox
- The slower the player goes, the faster they can rotate, to allow for extra fancy swoops
- Added a speedometer in the bottom left
First preview build
Controls:
W
/S
to give thrustMouse Left/Right
to roll your shipMouse Up/Down
to pitch your shipAlt
+F4
to close the game