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A combat flight sim game in space

Controls:

  • W/S to give thrust
  • Mouse Left/Right to roll your ship
  • Mouse Up/Down to pitch your ship
  • Esc to pause the game. You can edit volume sliders there and quite the game

Blog

I wrote a few blogposts about the development of this game!

Please check them out: https://technicjelle.tumblr.com/tagged/Space%20Game%203DX

Why this name?

Because it's funny! It feels like a classic, old-style name, with the 3D and the X for eXtra cool-factor.

Assets used

Any assets not in this list were made by me

Type Asset Usage Author Source
3D Asteroids Scene Mark Dion https://assetstore.unity.com/packages/3d/environments/asteroids-pack-84988
Font Roboto Light Text Christian Robertson https://fonts.google.com/specimen/Roboto
Tool Cube Map Creation Toolkit Texture Generation Blendamental https://www.blendswap.com/blend/17087
SFX Sci-Fi Drone.wav Enemy Jason Dagenet https://opengameart.org/content/sci-fi-drone-loop
SFX hovermobile_sfx.wav Player Umplix https://opengameart.org/content/hover-mobile-gun-sfx
Music MyVeryOwnDeadShip.ogg (Main Menu) yd https://opengameart.org/content/background-space-track
Music OutThere.ogg Level 1 yd https://opengameart.org/content/space-music-out-there
Music through space.ogg Level 2 maxstack https://opengameart.org/content/through-space