Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

loading server window - with progress in % #126

Closed
ghost opened this issue Nov 3, 2013 · 4 comments
Closed

loading server window - with progress in % #126

ghost opened this issue Nov 3, 2013 · 4 comments
Assignees
Milestone

Comments

@ghost
Copy link

ghost commented Nov 3, 2013

For improve game speed it need to pause the game while first load sync entering the server.

And showing progress "30/200 (15%) vessels loaded" - how many ships estimate to load to do full server sync with.

And maybe its better to create file for saving server state locally for each server to improove its loading?

@ruarai
Copy link
Contributor

ruarai commented Nov 3, 2013

Seems like a progress bar would be difficult to implement, as most of the time taken is the downloading. This downloading is done by a method which does a lot, so putting in a download percentage there could be difficult.

I may be entirely wrong, though.

@TehGimp
Copy link
Owner

TehGimp commented Nov 3, 2013

This would require major protocol modifications, but is something we can look into in the longer term.

@TehGimp
Copy link
Owner

TehGimp commented Dec 24, 2013

The latest version adds a loaded vessel counter, but does not indicate how many vessels are "expected"

@ghost ghost assigned godarklight Jan 28, 2014
@godarklight
Copy link
Collaborator

This one looks easy so I'll take a stab at it, everything we need is already there.

godarklight added a commit to godarklight/KerbalMultiPlayer that referenced this issue Jan 29, 2014
godarklight added a commit to godarklight/KerbalMultiPlayer that referenced this issue Jan 29, 2014
godarklight added a commit to godarklight/KerbalMultiPlayer that referenced this issue Jan 29, 2014
godarklight added a commit to godarklight/KerbalMultiPlayer that referenced this issue Jan 29, 2014
godarklight added a commit to godarklight/KerbalMultiPlayer that referenced this issue Feb 2, 2014
godarklight added a commit to godarklight/KerbalMultiPlayer that referenced this issue Feb 3, 2014
godarklight added a commit to godarklight/KerbalMultiPlayer that referenced this issue Feb 3, 2014
godarklight added a commit to godarklight/KerbalMultiPlayer that referenced this issue Feb 12, 2014
godarklight added a commit to godarklight/KerbalMultiPlayer that referenced this issue Feb 12, 2014
godarklight added a commit to godarklight/KerbalMultiPlayer that referenced this issue Feb 13, 2014
godarklight added a commit to godarklight/KerbalMultiPlayer that referenced this issue Feb 18, 2014
godarklight added a commit to godarklight/KerbalMultiPlayer that referenced this issue Feb 18, 2014
godarklight added a commit to godarklight/KerbalMultiPlayer that referenced this issue Feb 19, 2014
godarklight added a commit to godarklight/KerbalMultiPlayer that referenced this issue Feb 20, 2014
godarklight added a commit to godarklight/KerbalMultiPlayer that referenced this issue Feb 23, 2014
godarklight added a commit to godarklight/KerbalMultiPlayer that referenced this issue Mar 7, 2014
TehGimp added a commit that referenced this issue Mar 11, 2014
Implement issue #126 (Server progress in %), Slight fix to handling the time skew message.
@TehGimp TehGimp closed this as completed Mar 11, 2014
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

3 participants