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loading server window - with progress in % #126
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Seems like a progress bar would be difficult to implement, as most of the time taken is the downloading. This downloading is done by a method which does a lot, so putting in a download percentage there could be difficult. I may be entirely wrong, though. |
This would require major protocol modifications, but is something we can look into in the longer term. |
The latest version adds a loaded vessel counter, but does not indicate how many vessels are "expected" |
This one looks easy so I'll take a stab at it, everything we need is already there. |
Implement issue #126 (Server progress in %), Slight fix to handling the time skew message.
For improve game speed it need to pause the game while first load sync entering the server.
And showing progress "30/200 (15%) vessels loaded" - how many ships estimate to load to do full server sync with.
And maybe its better to create file for saving server state locally for each server to improove its loading?
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