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TeleEngine.NET

Simple API extension of Silk.NET, that is providing pure graphical engine feel, but in a low level form


Informations

  • This version of project is really unstable, so you can expect a lot of breaking changes with or overall new implementations
  • After first stable version, we are going to provide a backwards compatibility
  • The code documentation is one the most prioritize implementation, so it should be done until first stable release
  • After some time, when this project will be in a usable form, we are going to provide specific benchmarks

TODO

  • Loading vertices from .obj, .stl, .dae, .abc -> 25% (.obj)
  • Generating shaders from C# implementation
  • Having at least two build in camera components -> Y orientation is causing weird translations
  • Create a proper documentation
  • Having any type of editor form (This is going to be a next project, because this repository is trying to keep code as low level as possible)
  • Create highly abstract input manager -> 50% (Keyboard, Mouse)

LICENSE

The MIT license was chosen due to Silk.NET license

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Simple API extension of Silk.NET

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