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BERL

Benchmarking Evolutionary Reinforcement Learning

Framework to implement and compare evolutionary RL algorithms on multiple environments.

Implemented:

Evolution with Evolutionary Strategies:

  • Canonical ES
  • SNES
  • CMAES

Environments:

  • Gym
  • Minatar
  • Atari
  • Swingup
  • Custom MountainCar

TODO:

ES:

  • XNES
  • OpenAI ES

Environments:

  • Brax

Future work:

Direct encoding with evolved architecture:

  • NEAT
  • CGP
  • TPG

Indirect encoding:

  • HyperNEAT
  • GENE

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