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Player Statistics Implementation #92

Merged
merged 6 commits into from Jun 20, 2019
Merged

Player Statistics Implementation #92

merged 6 commits into from Jun 20, 2019

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darshan3
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Project Cards:

  1. Game Stats System

How to test:

  1. Host a Light and Shadow game
  2. Join the game using one more client instance
  3. Choose one team with each of the players
  4. Play the game! Kill each other, capture the flags
  5. The player to collect the flag 5 times first wins!

Expected outcome:
The game over screen should now show a list of all players and their kills and deaths.

@darshan3
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Currently, the statistics should be displayed twice for the server/client instance but that is due to an event being sent twice, and it is handled in pr #91.

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@iaronaraujo iaronaraujo left a comment

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Tested and approved!

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@nihal111 nihal111 left a comment

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LGTM. Haven't tested out locally yet, merging on priority.

In-game statistics bound to a key would be good to have in the future. Maybe even extending the online player list (F2) would work?

@nihal111 nihal111 merged commit 41645e3 into master Jun 20, 2019
GSOC 2019: Light & Shadows automation moved this from In progress to Done Jun 20, 2019
@skaldarnar skaldarnar deleted the Statistics branch October 18, 2019 14:28
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3 participants