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Player Statistics Implementation #92

merged 6 commits into from Jun 20, 2019


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commented Jun 16, 2019

Project Cards:

  1. Game Stats System

How to test:

  1. Host a Light and Shadow game
  2. Join the game using one more client instance
  3. Choose one team with each of the players
  4. Play the game! Kill each other, capture the flags
  5. The player to collect the flag 5 times first wins!

Expected outcome:
The game over screen should now show a list of all players and their kills and deaths.


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commented Jun 16, 2019

Currently, the statistics should be displayed twice for the server/client instance but that is due to an event being sent twice, and it is handled in pr #91.

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Tested and approved!

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LGTM. Haven't tested out locally yet, merging on priority.

In-game statistics bound to a key would be good to have in the future. Maybe even extending the online player list (F2) would work?

@nihal111 nihal111 merged commit 41645e3 into master Jun 20, 2019

GSOC 2019: Light & Shadows automation moved this from In progress to Done Jun 20, 2019

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