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Void color editor

Fixes the gross bitrate distroying dithered void on Halo 3: MCC (1.3385.0.0)

huge thanks to Lord Zedd

How to fix in the rare event MCC gets an update!

  • AOB scan for: 8D 3C 1B 8D E8 with only Executable checked in the memory scan options.
  • Look for B9 10000000 (which corresponds to mov ecx, 00000010) and save the corresponding address.
  • The saved address is your voidDrawAddress (2 bytes). To remove the dithering effect on the void, change (0x10, 0xB9) to (0xFF, 0xB9).
  • Returning to the AOB scan from earlier, the first three bytes are the RGB values for the void (in BGR order due to little-endian byte ordering).
  • Change the proper addresses for voidRedColorAddress, voidGreenColorAddress, and voidBlueColorAddress.