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However although using the wood API without any boats (a normal Nether implementation) now works correctly, it does issue an ERROR grade log line during start-up which may alarm somebody:
[12:52:38] [Render thread/ERROR] (Minecraft) Registry 'terraform:boat' was empty after loading
Perhaps the way to resolve this would be to add a dummy registry entry during startup, but I kind of hope somebody else knows a better way.
The text was updated successfully, but these errors were encountered:
Fabric API has an upstream issue tracking intentionally empty registries such as Terraform's boat types: FabricMC/fabric#3128. A mixin of our own shouldn't be too difficult either, but the injection point is within a lambda method and somewhat annoying to determine.
The 1.19.3 version of Terraform wood API's boat implementation originally would crash during startup if no mod defined a boat:
I hackishly worked around the problem with this change:
65c2a96#diff-3aa7742763ec6703e9cc5d27b7ebc52970decc139eea351819a97b41f38b3580
However although using the wood API without any boats (a normal Nether implementation) now works correctly, it does issue an ERROR grade log line during start-up which may alarm somebody:
Perhaps the way to resolve this would be to add a dummy registry entry during startup, but I kind of hope somebody else knows a better way.
The text was updated successfully, but these errors were encountered: