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I see reports that the the crowbar+ works on stunned items. I think it also
keeps adding to the counts of items after they've been used, so they come
back at 0 in the next turn. For example, in this build, I put all my dice
trough the crowbar+. After reaching 12, the midnight charm activates, gives
me two sixes, ande disappears from the screen because it has been used for
the turn. I feed the two sixes to the crowbar+, using them on the remaining
stuff. When my next turn starts, the midnight charm is at 0. and activates
immediately (same for the grappling hook, etc.). So the only explanation I
have is they must have replenished their counts after being used and
disappearing in the previous round.
(Could be a clue to the bug where some equipment comes back starting the turn at zero)
The text was updated successfully, but these errors were encountered:
(Could be a clue to the bug where some equipment comes back starting the turn at zero)
The text was updated successfully, but these errors were encountered: