You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.
I just noticed that the inspector layout seems to have broken in Unity 2021.1.1f1 (it worked great in 2020.x.x for me).
If you have an array using [SerializeReferenceButton], unfolding any element in the array will prevent the following elements from being drawn like so:
Any idea whats happening here?
The text was updated successfully, but these errors were encountered:
I still got a similar issue with 2021.2.4f1:
When I click in hierarchy on a gameobject with a SerializeReferenceButtonAttribute,
in the property grid, I can see all elements for a single frame, then elements after the first one disappear.
If I collapse the first element, the following elements come back (and it's still there when I expand it again).
Hey there,
I just noticed that the inspector layout seems to have broken in Unity 2021.1.1f1 (it worked great in 2020.x.x for me).
If you have an array using [SerializeReferenceButton], unfolding any element in the array will prevent the following elements from being drawn like so:
Any idea whats happening here?
The text was updated successfully, but these errors were encountered: