Releases: Tfarcenim/ClassicBar
classicbars-0.1.12
classicbars-0.1.11a
*Grr, hunger bar
classicbars-0.1.6
*Added Ispecialarmor support (i think).
classicbars-0.1.5
*Fixed armor toughness bar not rendering
*Added config to swap armor and absorption bar positions.
classicbars-0.1.3
*fixes oversight that lead to a crash upon entering a viaduct
classicbar-0.1.2
*Fixes #4 - Crash upon boarding a minecart
+Adds a config for absorption bar color
*Fixed absorption bar not rendering correctly
classicbars-0.1.0
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Fixed stupidly small (think 1e-45) amounts of armor and armor toughness causing the bar to render
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Armor and Armor toughness no longer render at all unless they are at least 1
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Fixed the text of the armor toughness bar moving AWAY from the bar when icons are disabled instead of towards
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Armor toughness now rounds down instead of up.
- Added a potential hunger/saturation restored overlay to held foods
- Fixed not accounting for the text width if the config option is set to percentage
- Added warning about rustic breaking the armor bar
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Fixed more bad/unused code
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Fixed health text color not using the config values.
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Fixed the ingame config not working when toughasnails/randomthings weren't installed
classicbars-0.0.9
*The idiotproofing now occurs on login as well as on configuration changed to prevent crashes.
*Fixed the color checker doing the opposite of what it was supposed to.(sending errors on good values)
*Fixed the crash on startup because of a mistake in the color checker.
*Further optimizations made to reduce overhead.
classicbars-0.0.8
Fixed
*Reloading Ingame Config will no longer cause lag - Closes #2
*Some idiotproofing has been added to prevent crashes from bad colors
*Game no longer crashes from having too much health - Closes #3
*Color system has been rewritten for more flexibility
*Exhaustion bar no longer leaks outside of the hunger bar
Added
+Config to disable saturation and exhaustion overlays.
##Note: config will need to be deleted and regenerated as the categories have been moved around.
classicbar-0.0.7
*Armor Toughness and Tough as Nails thirst bar no longer appear in creative mode.
*Experimental : Attempt to unregister mantle overlay to prevent conflicts.