Make team limit code less likely to fail #88
Merged
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Catches errors that might happen in case the player does not count towards the teamlimit of the team he is currently on. Instead of
throwingraising an exception and failing to change the players race, it instead gives a warning and checks if the player was counting toward the enemy team's teamlimit for the current race.These kinds of error may occur when other plugins/addons interfere with the related events as mentioned in #87. This is not enough to completely fix the mentioned issue.
Need to check if the code works as expected, and gives the expected warnings when used with Zombie Reloaded V3.