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v0.6a

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@The64thGamer The64thGamer released this 19 Nov 09:00
· 583 commits to main since this release

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Custom Animatronics!!!!

Yep the name of the game is now working. Just open the "E" menu and look for the new [$] button to take you to the shop. There you can choose from a (currently very limited lol) selection, alongside being able to bend certain parts of characters however you like.

Once you head back they'll spawn in a designated spot on the road. Pick them up with Right Click and rotate with Left Click (press E to hold your view still first).

For now the bits the animatronics will be assigned to is based off which order they were created. Once you create more than like 4 you won't have enough keys to animate them but that's for a future build.

New Manual!

Unlike other complex games that make you have to use an online wiki, this game is going to have an included offline user manual with every build. You can currently access it in (Build name)/Pneumagination_Data/StreamingAssets/Pneumagination Manual.html. Its not got much right now but you're free to expand upon it yourself through pull requests in the GitHub.

To access the files in Unity Editor or on Github, its in Assets/StreamingAssets/.

Controls

-WASD to move, CRTL to crouch, SPACE to jump, SHIFT to run.
-"E" to unlock your mouse cursor
-"Esc" to quit the game (as long as your cursor isn't unlocked)
-Scroll wheel to zoom in and out.
-TAB to switch to "Panoramic Mode". Hold left and right mouse buttons to pan and rotate.
-Right Click to pick up props and animatronics
-Hold left click and drag when picking up something to rotate it (best to lock your camera with "E" first)

Change Log

-Added new shop button on the in-game UI to take you to the shop
-Added animatronic creation shop that lets you spawn custom animatronics
-Added Linux Tux props in the standard map
-Added user manual in game files
-Allowed the standard map sign to now be picked up
-Gave new save files more money so they can buy more animatronics
-Animatronic positions and rotations are now saved on quitting
-Adjusted sun shadow distance and resolution values
-Days now last 20 minutes
-Days can now start earlier in the morning
-Removed default animatronics from maps
-Fixed save file not saving custom data assigned to each geometry