This project is my continuing experimentation with streaming video data over web-sockets in binary format, and reconstructing the video frame on the client side.
The goal of this project is to get a more real-time experience that one can usually get from more traditional methods like HLS, while also having a data channel that allows you to have synchronized arbitrary meta data with your video stream.
- Break up the frames in smaller pieces.
- Reconstruct the smaller pieces on the client side when a complete frame is received.