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A prototype in OpenGL meant to simulate the water movement by implementing the trochoidal (Gerstner) directional waves and circular waves to simulate ripples.
A prototype in OpenGL meant to simulate the water movement by implementing the trochoidal (Gerstner) directional waves and circular waves to simulate ripples.
A prototype in OpenGL meant to simulate the water movement by implementing the trochoidal (Gerstner) directional waves and circular waves to simulate ripples.