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A prototype in OpenGL meant to simulate the water movement by implementing the trochoidal (Gerstner) directional waves and circular waves to simulate ripples.

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water-simulation

A prototype in OpenGL meant to simulate the water movement by implementing the trochoidal (Gerstner) directional waves and circular waves to simulate ripples.

Demonstration video: https://youtu.be/g1yyIW7Xy9A

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A prototype in OpenGL meant to simulate the water movement by implementing the trochoidal (Gerstner) directional waves and circular waves to simulate ripples.

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