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Exeption thrown by glCreateVertexArrays #78
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check if your Card supports OpenGL 4.5 (I think) this is the minimum for this command. Had to adapt to lower OpenGL version for my Mac adaptation. |
Yes, my card supports OpenGL 3.3. I need to change it. |
But I change glCreateBuffers to glGenBuffers and glCreateVertexArrays to glGenVertexArrays. And all works fine. What gives to us using of new commands? |
This error will be fixed in a future PR. Had this error earlier today as glfw is mismatched by openGL. As cherno said, we will only support openGL 4.5. For more talk, I refer to #67. |
Exception thrown at 0x0000000000000000 in Sandbox.exe: 0xC0000005: Access violation executing location 0x0000000000000000.
At line: 31, at: OpenGLVertexArray.cpp.
This error throws on Debug and Release Windows runs.
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