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Better interop with ShaderFX #114

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@azeno azeno commented Nov 29, 2023

This PR adds a ShaderFXToFuse node, showing how to bridge from ShaderFX into FUSE. Can be considered a first step in bringing both systems closer together (see #105).

So far only tested the Explanation Patching a draw shader help patch by using above node to feed the Amplitude of the Noise via ShaderFX.

@texone texone marked this pull request as ready for review December 19, 2023 08:39
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