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Hunger
With the hunger module, you can control what hunger values a player keeps upon death and set minimum and maximum limits.
Set to true to enable the hunger module and all of its features. This needs to be activated for the features in this module to work, regardless of their config settings.
Set to true to keep player food levels upon death. The player will respawn with the same amount of hunger as they had before.
Set to true to keep player saturation levels upon death. The player will respawn with the same amount of saturation as they had before.
A whole number value between 0 and 20 that sets the lowest food level a player can have on respawn. Since the vanilla behavior has the player respawn with full food bar level, this value does not have any effect unless "Keep Food Level" is true.
A whole number value between the value set in "Minimum Food Level" and 20 that sets the highest food level a player can have on respawn. This is different from "Minimum Food Level" in that this takes effect regardless of whether or not "Keep Food Level" is true. This value cannot be lower than "Minimum Food Level", but it can be the same value as "Minimum Food Level" which essentially assigns a specific food bar level to give to players on respawn.