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When you debug any Lua program, variables appear correctly in the sidepanel display, but hovering the mouse over a variable will cause the program to exit break mode and continue executing: Any simple program will do it:
locala=0-- <-- 2. Hover the mouse over the letter 'a' and the program will jump to step 3localb=0-- <-- 1. Set a breakpoint herelocalc=0-- <-- 3. Set breakpoint here
The reason I am using this operator is so I can do things like this in my C++ table class:
table t;
t["health"] = 100;
int h = t["health"];
This is probably the same problem I had when I tried to integrate nlohmann::json with sol.
The text was updated successfully, but these errors were encountered:
If you bind any class with an operator int() method, it will cause an error with the devcat Lua debugger.
When you debug any Lua program, variables appear correctly in the sidepanel display, but hovering the mouse over a variable will cause the program to exit break mode and continue executing: Any simple program will do it:
The reason I am using this operator is so I can do things like this in my C++ table class:
This is probably the same problem I had when I tried to integrate nlohmann::json with sol.
The text was updated successfully, but these errors were encountered: