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BCOL.cpp
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BCOL.cpp
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#include "simulation/Elements.h"
//#TPT-Directive ElementClass Element_BCOL PT_BCOL 73
Element_BCOL::Element_BCOL()
{
Identifier = "DEFAULT_PT_BCOL";
Name = "BCOL";
Colour = PIXPACK(0x333333);
MenuVisible = 1;
MenuSection = SC_POWDERS;
Enabled = 1;
Advection = 0.4f;
AirDrag = 0.04f * CFDS;
AirLoss = 0.94f;
Loss = 0.95f;
Collision = -0.1f;
Gravity = 0.3f;
Diffusion = 0.00f;
HotAir = 0.000f * CFDS;
Falldown = 1;
Flammable = 0;
Explosive = 0;
Meltable = 0;
Hardness = 2;
PhotonReflectWavelengths = 0x00000000;
Weight = 90;
Temperature = R_TEMP+0.0f +273.15f;
HeatConduct = 150;
Description = "Broken Coal. Heavy particles, burns slowly.";
Properties = TYPE_PART;
LowPressure = IPL;
LowPressureTransition = NT;
HighPressure = IPH;
HighPressureTransition = NT;
LowTemperature = ITL;
LowTemperatureTransition = NT;
HighTemperature = ITH;
HighTemperatureTransition = NT;
Update = &Element_COAL::update;
Graphics = &Element_COAL::graphics;
}
Element_BCOL::~Element_BCOL() {}