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Sparhawk edited this page Jun 6, 2022 · 3 revisions

UNDER CONSTRUCTION

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List of items added to the game and their locations.

Source Item Name Item Type Short Description Location
Kingmaker        
  Lord Protector Dueling Sword This +2 dueling sword refuses to attack the ones its wearer swore to protect, imposing a -5 penalty to attacks rolls against friendly targets. C2 Wilcer Garms
  Opportunist's Dwarven Waraxe Dwarven Waraxe This +1 speed dwarven waraxe deals additional 9 damage on a successful critical hit and grants its wielder the ability to cast flare spell twice per day as a 1st level wizard. C2 Wilcer Garms
  Forsaken Edge Estoc This weapon is a +2 unholy estoc. C2 Wilcer Garms
  Blinding Light Estoc This +5 estoc has a ×3 critical multiplier. Whenever it confirms a critical hit, it has a chance to blind the target. C5Wilcer
  Serpent Prince Fauchard This +3 corrosive fauchard has a higher critical hit multiplier. C4Gilmore
  Heat of Battle Greataxe This weapon is a +3 flaming greataxe. C3 Wilcer Garms
  Vanquisher Greataxe This +5 greataxe has a critical range of 19–20, and deals additional 10 damage on every hit. C5Wilcer
  Death Crusher's Full Plate Heavy This +4 full plate armor grants its wearer negative energy resistance 10 and the ability to cast death ward spell twice per day as a 7th level cleric. C5Wilcer
  Assassin's Chainshirt Light This +4 adamantine chainshirt grants its wearer a +4 bonus on critical confirmation rolls. C4Gilmore
  Heavenly Vest Light This +5 mithral chainshirt grants its wearer immunity to energy drain. C5Wilcer
  Woodland's Aegis Light This +2 studded leather allows the wearer to cast barkskin spell once per day as a 3rd level druid. C3 Wilcer Garms
  Sage Armor Light This +5 leather armor grants its wearer an additional +2 dodge bonus to AC while under the effects of a shield spell. C5Wilcer
  Planar Hunter Light Crossbow outsider bane +3 brilliant energy light crossbow C3 Wilcer Garms
  Menace Storm Light Hammer This +2 thundering light hammer grants the wielder sonic resistance 10. C2 Wilcer Garms
  Torpor Light Hammer This +1 light hammer has a 19–20/×3 critical range. On a successful critical hit it has a chance to stun the enemy. C2 Wilcer Garms
  Malice Light Mace This +5 vicious mithral light mace has 19–20/×2 critical range and deals bludgeoning, slashing and piercing damage. C4Gilmore
  Hunter's Blessing Longbow This +5 holy composite longbow grants its wielder a +4 sacred bonus to Dexterity. C5Wilcer
  Nobleman's Amusement Longbow This +1 longbow grants its wielder the effect of Point-Blank Shot and Precise Shot feats. C3 Wilcer Garms
  Longbow of Cold Moon Longbow This +3 composite longbow deals 3d6 cold damage instead of its usual damage. On a critical hit the target must make a DC 18 Fortitude saving throw or become paralyzed for 1 round. If the save is successful, the target is staggered for 1 round instead. This effect doesn't work against creatures who are immune to cold damage. C3 Wilcer Garms
  Longbow of Erastil Longbow This longbow deals additional 1d4 damage to animals and undead creatures. C1 Jorum
  Perfection Longsword This +5 longsword grants its wielder a +2 inherent bonus to AC, all saving throws, attack rolls and skill checks. C4Gilmore
  Redeemer Longsword This +5 holy flaming longsword has an improved critical multiplier. It grants its wielder the ability to cast transformation spell once per day as a 11th level wizard. C4Gilmore
  Necromancer's Staff Quarterstaff This +1 quarterstaff grants a +3 enhancement bonus to the weapons of the monsters summoned by the wielder using animate dead and create undead spells. C3 Wilcer Garms
  Staff of the Whispering Souls Quarterstaff Souls trapped in this +2 quarterstaff grant the wielder +4 profane bonus to Intelligence. Only a creature of Evil alignment can use this staff. C4Gilmore
  Crimson Counselor Quarterstaff This weapon is a +2 quarterstaff. C1Jorum
  Will of the Disciple Quarterstaff This +1 axiomatic quarterstaff is capable of delivering heavy stunning strikes upon the enemy. C2Wilcer
  Twin Serpents Quarterstaff This +5 quarterstaff deals force damage. Whenever its wielder casts spells with force descriptor, they deal +2 damage per dice. It also grants its wielder the ability to cast empowered magic missile spell at will as a 3rd level wizard. C4Gilmore
  Thundering Claw of the Bear God Scimitar Thundering Claw of the Bear God is a +4 Shock Thundering Scimitar. Any creature struck by a critical hit from this scimitar or its wielder's natural attack becomes the target of lightning, as per call lightning storm spell (5d6 damage, 24 DC Reflex half). All natural attacks from both the wielder of this scimitar and the wielder's animal companion have concussive and shocking modifiers applied to them. If the wielder is wild shaped into a bear or if their animal companion is a bear, the sonic and electrical damage from their attacks is increased to 1d10. C4Gilmore
  Spiked Defender Spear This +1 frost spear grants its wielder a +1 shield bonus to AC, and deals additional 1d3 cold damage. C1 Jorum
  Opportunist's Boots   These boots grant their wearer the ability to make two additional attacks of opportunity per round. C2 Wilcer Garms
  Evasive Round Helmet   This helmet grants its wearer immunity to critical hits. C5Wilcer
  Marksman's Headset   This helmet grants its wearer a +5 competence bonus on Perception skill checks. When the wearer uses the Deadly Aim feat, it provides an additional +2 bonus to attack rolls. C2Wilcer
  Amulet of the Dying Wisdom   The wearer feels all the weight of the old age. He gains -3 profane penalty to Strength, Dexterity and Consitution, but +2 profane bonus to Intelligence, Wisdom and Charisma. C4Heraxa
  Clockwork Pendant   This pendant grants its wearer a +10 bonus to movement speed. Slow and haste spells cast by the wearer have their duration increased by a half as if affected by an Extend Spell feat. C3Wilcer
  Blessed Signet   This signet grants its wearer the ability to cast bless spell as a 1st level cleric three times a day. C2Scroll
  Ring of Blur   This ring grants its wearer a continuous blur spell effect. C2Scroll
  Ring of Enhanced Summons   This ring grants the monsters summoned by its wearer a +2 enhancement bonus for their weapons. C2Scroll
  Ring of the Beast King   This ring grants its wearer's animal companion (if they have one) a +2 enhancement bonus to Strength and Dexterity scores. C2Scroll
  Solid Strategy Warhammer This +5 holy warhammer grants its wielder the ability to move without provoking attacks of opportunity. Added to Gilmore
  Sigil of Creation   Whenever the wearer of this ring uses their kinetic healer wild talent, it also applies the effect of the restoration spell to the target. The talent is always empowered, as though using the Empower Spell feat. Empower Spell: All variable, numeric effects of an empowered spell are increased by half including bonuses to those rolls. Saving throws and opposed rolls are not affected, nor are spells without random variables. Added to Arsinoe
         
Custom Items        
  Prismatic Blade Bastard Sword Sword that deals 2d10, but only energy. Energy Type changes on attack. C4 Gilmore
  Lightning Rod Longspear Shock Longspear +2. Has a 20% chance on hit to strike nearby enemy with a lighning strike. C2 Wilcer
  Ring of Evershield   Provides the wearer constant effect of shield spell. C2 Scroll
  Catskin Leather   Leather armor +2. Max Dexterity bonus increased by 5 and no Arcane Spell failure chance. C2 Woljif
  Pot of Plenty   Try add as recipe, or make it usable, check for food buff and apply random food buff if none found. Giants Lair, near Drezen
  Book of Infinite Spells   Once per day this book may be used to produce 1 random spell scroll. Act 3 Woljif
  Quiver of Flaming Arrows   Use per day. 80 charges. Available at Wilcer
  Quiver of Frost   Use per day. 80 charges. Available at Wilcer
         
Item Changes        
  Marching Terror   Shaken on hit, fear on kill Too strong, changes to be more reasonable
  Cold Iron Quiver   Use per day. 120 charges Available at defenders hearth
         
Quest Rewards        
  Ring of the Natural Born Commander   This ring grants its wearer a +3 insight bonus on all Persuasion skill checks. Modify to have (+4 DefectionBonus) Timely take Drezen + Galfrey
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