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Sparhawk edited this page Jun 6, 2022
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List of items added to the game and their locations.
Source | Item Name | Item Type | Short Description | Location |
---|---|---|---|---|
Kingmaker | ||||
Lord Protector | Dueling Sword | This +2 dueling sword refuses to attack the ones its wearer swore to protect, imposing a -5 penalty to attacks rolls against friendly targets. | C2 Wilcer Garms | |
Opportunist's Dwarven Waraxe | Dwarven Waraxe | This +1 speed dwarven waraxe deals additional 9 damage on a successful critical hit and grants its wielder the ability to cast flare spell twice per day as a 1st level wizard. | C2 Wilcer Garms | |
Forsaken Edge | Estoc | This weapon is a +2 unholy estoc. | C2 Wilcer Garms | |
Blinding Light | Estoc | This +5 estoc has a ×3 critical multiplier. Whenever it confirms a critical hit, it has a chance to blind the target. | C5Wilcer | |
Serpent Prince | Fauchard | This +3 corrosive fauchard has a higher critical hit multiplier. | C4Gilmore | |
Heat of Battle | Greataxe | This weapon is a +3 flaming greataxe. | C3 Wilcer Garms | |
Vanquisher | Greataxe | This +5 greataxe has a critical range of 19–20, and deals additional 10 damage on every hit. | C5Wilcer | |
Death Crusher's Full Plate | Heavy | This +4 full plate armor grants its wearer negative energy resistance 10 and the ability to cast death ward spell twice per day as a 7th level cleric. | C5Wilcer | |
Assassin's Chainshirt | Light | This +4 adamantine chainshirt grants its wearer a +4 bonus on critical confirmation rolls. | C4Gilmore | |
Heavenly Vest | Light | This +5 mithral chainshirt grants its wearer immunity to energy drain. | C5Wilcer | |
Woodland's Aegis | Light | This +2 studded leather allows the wearer to cast barkskin spell once per day as a 3rd level druid. | C3 Wilcer Garms | |
Sage Armor | Light | This +5 leather armor grants its wearer an additional +2 dodge bonus to AC while under the effects of a shield spell. | C5Wilcer | |
Planar Hunter | Light Crossbow | outsider bane +3 brilliant energy light crossbow | C3 Wilcer Garms | |
Menace Storm | Light Hammer | This +2 thundering light hammer grants the wielder sonic resistance 10. | C2 Wilcer Garms | |
Torpor | Light Hammer | This +1 light hammer has a 19–20/×3 critical range. On a successful critical hit it has a chance to stun the enemy. | C2 Wilcer Garms | |
Malice | Light Mace | This +5 vicious mithral light mace has 19–20/×2 critical range and deals bludgeoning, slashing and piercing damage. | C4Gilmore | |
Hunter's Blessing | Longbow | This +5 holy composite longbow grants its wielder a +4 sacred bonus to Dexterity. | C5Wilcer | |
Nobleman's Amusement | Longbow | This +1 longbow grants its wielder the effect of Point-Blank Shot and Precise Shot feats. | C3 Wilcer Garms | |
Longbow of Cold Moon | Longbow | This +3 composite longbow deals 3d6 cold damage instead of its usual damage. On a critical hit the target must make a DC 18 Fortitude saving throw or become paralyzed for 1 round. If the save is successful, the target is staggered for 1 round instead. This effect doesn't work against creatures who are immune to cold damage. | C3 Wilcer Garms | |
Longbow of Erastil | Longbow | This longbow deals additional 1d4 damage to animals and undead creatures. | C1 Jorum | |
Perfection | Longsword | This +5 longsword grants its wielder a +2 inherent bonus to AC, all saving throws, attack rolls and skill checks. | C4Gilmore | |
Redeemer | Longsword | This +5 holy flaming longsword has an improved critical multiplier. It grants its wielder the ability to cast transformation spell once per day as a 11th level wizard. | C4Gilmore | |
Necromancer's Staff | Quarterstaff | This +1 quarterstaff grants a +3 enhancement bonus to the weapons of the monsters summoned by the wielder using animate dead and create undead spells. | C3 Wilcer Garms | |
Staff of the Whispering Souls | Quarterstaff | Souls trapped in this +2 quarterstaff grant the wielder +4 profane bonus to Intelligence. Only a creature of Evil alignment can use this staff. | C4Gilmore | |
Crimson Counselor | Quarterstaff | This weapon is a +2 quarterstaff. | C1Jorum | |
Will of the Disciple | Quarterstaff | This +1 axiomatic quarterstaff is capable of delivering heavy stunning strikes upon the enemy. | C2Wilcer | |
Twin Serpents | Quarterstaff | This +5 quarterstaff deals force damage. Whenever its wielder casts spells with force descriptor, they deal +2 damage per dice. It also grants its wielder the ability to cast empowered magic missile spell at will as a 3rd level wizard. | C4Gilmore | |
Thundering Claw of the Bear God | Scimitar | Thundering Claw of the Bear God is a +4 Shock Thundering Scimitar. Any creature struck by a critical hit from this scimitar or its wielder's natural attack becomes the target of lightning, as per call lightning storm spell (5d6 damage, 24 DC Reflex half). All natural attacks from both the wielder of this scimitar and the wielder's animal companion have concussive and shocking modifiers applied to them. If the wielder is wild shaped into a bear or if their animal companion is a bear, the sonic and electrical damage from their attacks is increased to 1d10. | C4Gilmore | |
Spiked Defender | Spear | This +1 frost spear grants its wielder a +1 shield bonus to AC, and deals additional 1d3 cold damage. | C1 Jorum | |
Opportunist's Boots | These boots grant their wearer the ability to make two additional attacks of opportunity per round. | C2 Wilcer Garms | ||
Evasive Round Helmet | This helmet grants its wearer immunity to critical hits. | C5Wilcer | ||
Marksman's Headset | This helmet grants its wearer a +5 competence bonus on Perception skill checks. When the wearer uses the Deadly Aim feat, it provides an additional +2 bonus to attack rolls. | C2Wilcer | ||
Amulet of the Dying Wisdom | The wearer feels all the weight of the old age. He gains -3 profane penalty to Strength, Dexterity and Consitution, but +2 profane bonus to Intelligence, Wisdom and Charisma. | C4Heraxa | ||
Clockwork Pendant | This pendant grants its wearer a +10 bonus to movement speed. Slow and haste spells cast by the wearer have their duration increased by a half as if affected by an Extend Spell feat. | C3Wilcer | ||
Blessed Signet | This signet grants its wearer the ability to cast bless spell as a 1st level cleric three times a day. | C2Scroll | ||
Ring of Blur | This ring grants its wearer a continuous blur spell effect. | C2Scroll | ||
Ring of Enhanced Summons | This ring grants the monsters summoned by its wearer a +2 enhancement bonus for their weapons. | C2Scroll | ||
Ring of the Beast King | This ring grants its wearer's animal companion (if they have one) a +2 enhancement bonus to Strength and Dexterity scores. | C2Scroll | ||
Solid Strategy | Warhammer | This +5 holy warhammer grants its wielder the ability to move without provoking attacks of opportunity. | Added to Gilmore | |
Sigil of Creation | Whenever the wearer of this ring uses their kinetic healer wild talent, it also applies the effect of the restoration spell to the target. The talent is always empowered, as though using the Empower Spell feat. Empower Spell: All variable, numeric effects of an empowered spell are increased by half including bonuses to those rolls. Saving throws and opposed rolls are not affected, nor are spells without random variables. | Added to Arsinoe | ||
Custom Items | ||||
Prismatic Blade | Bastard Sword | Sword that deals 2d10, but only energy. Energy Type changes on attack. | C4 Gilmore | |
Lightning Rod | Longspear | Shock Longspear +2. Has a 20% chance on hit to strike nearby enemy with a lighning strike. | C2 Wilcer | |
Ring of Evershield | Provides the wearer constant effect of shield spell. | C2 Scroll | ||
Catskin Leather | Leather armor +2. Max Dexterity bonus increased by 5 and no Arcane Spell failure chance. | C2 Woljif | ||
Pot of Plenty | Try add as recipe, or make it usable, check for food buff and apply random food buff if none found. | Giants Lair, near Drezen | ||
Book of Infinite Spells | Once per day this book may be used to produce 1 random spell scroll. | Act 3 Woljif | ||
Quiver of Flaming Arrows | Use per day. 80 charges. | Available at Wilcer | ||
Quiver of Frost | Use per day. 80 charges. | Available at Wilcer | ||
Item Changes | ||||
Marching Terror | Shaken on hit, fear on kill | Too strong, changes to be more reasonable | ||
Cold Iron Quiver | Use per day. 120 charges | Available at defenders hearth | ||
Quest Rewards | ||||
Ring of the Natural Born Commander | This ring grants its wearer a +3 insight bonus on all Persuasion skill checks. Modify to have (+4 DefectionBonus) | Timely take Drezen + Galfrey |