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TheStolenBattenberg edited this page May 6, 2020
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Welcome to the ToolsForKFIV wiki!
Here is a brief description of each file format found inside the KFIV ISO. You can view a more extensive overview and c-style documentation of a file format by clicking the bracketed numbers after each file extension.
DAT [1], [2], [3]:
- [1] Main archive format for KFIV
- [2] (Unconfirmed) Menu layout
- [3] Visual effects
CHR [1]:
- [1] Container format for NPC and Creature data
- [1] Standard INI file
- [1] Container format for weapons in view space
- [1] 3D Model Format with animation capabilities
OMD [1]:
- [1] 3D Model Format used for static geometry
CSK [1]:
- [1] Collision mesh format
- [1] 2D Texture Format
- [1] 2D Texture Format without a header
- [1] 2D Texture format
- [1] 2D Texture Format
- [1] Text string container
- [1] Animation format, normally found with an OMD
- [1] Unknown
- [1] 2D Texture format used in menus
ICO [1]:
- [1] 3D/2D Icon Format for PS2 Memory Cards
- [1] (Unconfirmed) Game Parameter files
- [1] Sony PlayStation 2 Sound Header
- [1] Sony PlayStation 2 Sound Body
- [1] Sony PlayStation 2 'Midi' Sequence
MAP [1]:
- [1] Container format for map data