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TheStolenBattenberg edited this page May 6, 2020 · 5 revisions

Welcome to the ToolsForKFIV wiki!

Format Overview

Here is a brief description of each file format found inside the KFIV ISO. You can view a more extensive overview and c-style documentation of a file format by clicking the bracketed numbers after each file extension.

DAT [1], [2], [3]:

  • [1] Main archive format for KFIV
  • [2] (Unconfirmed) Menu layout
  • [3] Visual effects

CHR [1]:

  • [1] Container format for NPC and Creature data

INI [1]:

  • [1] Standard INI file

ARM [1]:

  • [1] Container format for weapons in view space

OM2 [1]:

  • [1] 3D Model Format with animation capabilities

OMD [1]:

  • [1] 3D Model Format used for static geometry

CSK [1]:

  • [1] Collision mesh format

TX2 [1]:

  • [1] 2D Texture Format

TM2 [1]:

  • [1] 2D Texture Format without a header

TMR [1]:

  • [1] 2D Texture format

TMX [1]:

  • [1] 2D Texture Format

TXC [1]:

  • [1] Text string container

MIX [1]:

  • [1] Animation format, normally found with an OMD

MI2 [1]:

  • [1] Unknown

MOD [1]:

  • [1] 2D Texture format used in menus

ICO [1]:

  • [1] 3D/2D Icon Format for PS2 Memory Cards

PRM [1]:

  • [1] (Unconfirmed) Game Parameter files

BH [1]:

  • [1] Sony PlayStation 2 Sound Header

BD [1]:

  • [1] Sony PlayStation 2 Sound Body

SQ [1]:

  • [1] Sony PlayStation 2 'Midi' Sequence

MAP [1]:

  • [1] Container format for map data