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Fix: Use correct model for poison deaths of GC Terrorists (#2085)
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xezon committed Sep 15, 2023
1 parent 181fc6c commit e766c01
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Showing 4 changed files with 10 additions and 6 deletions.
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Expand Up @@ -13,18 +13,21 @@ changes:
- fix: Adds missing crushed, exploded death modules to GenericFemale01, AmericanFarmer01, AsianFarmer01, AsianFarmer02, AsianFarmer3.
- fix: Adds missing crushed, exploded death modules to HomelessGuy.
- fix: Adds missing crushed, exploded death modules to GenericMale02, GenericFemale02.
- fix: Sets correct poison death models for GC_Chem_GLAInfantryTerrorist, GC_Slth_GLAInfantryTerrorist.

labels:
- bug
- china
- civilian
- design
- gla
- minor
- usa
- v1.0

links:
- https://github.com/TheSuperHackers/GeneralsGamePatch/pull/2074
- https://github.com/TheSuperHackers/GeneralsGamePatch/pull/2085
- https://github.com/TheSuperHackers/GeneralsGamePatch/pull/2231

authors:
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2074_infantry_death_module_fixes.yaml
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Expand Up @@ -4127,19 +4127,19 @@ Object GC_Chem_GLAInfantryTerrorist
DeathTypes = NONE +POISONED
DestructionDelay = 0
FX = INITIAL FX_DieByToxinGLA
OCL = INITIAL OCL_ToxicInfantry
OCL = INITIAL OCL_ToxicInfantry_TerroristOnly ; Patch104p @fix from OCL_ToxicInfantry (#2085)
End
Behavior = SlowDeathBehavior ModuleTag_Death06 ; don't forget to give it a new, unique module tag
DeathTypes = NONE +POISONED_BETA
DestructionDelay = 0
FX = INITIAL FX_DieByToxinGLA
OCL = INITIAL OCL_ToxicInfantryBeta ;you'll have to create this OCL and make it use the blue guys instead of green ones
OCL = INITIAL OCL_ToxicInfantryBeta_TerroristOnly ; Patch104p @fix from OCL_ToxicInfantryBeta (#2085)
End
Behavior = SlowDeathBehavior ModuleTag_Death07
DeathTypes = NONE +POISONED_GAMMA
DestructionDelay = 0
FX = INITIAL FX_DieByToxinGLA
OCL = INITIAL OCL_ToxicInfantryGamma
OCL = INITIAL OCL_ToxicInfantryGamma_TerroristOnly ; Patch104p @fix from OCL_ToxicInfantryGamma (#2085)
End

;POISON_DEATHS POISON_DEATHS POISON_DEATHS POISON_DEATHS
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Expand Up @@ -2418,19 +2418,19 @@ Object GC_Slth_GLAInfantryTerrorist
DeathTypes = NONE +POISONED
DestructionDelay = 0
FX = INITIAL FX_DieByToxinGLA
OCL = INITIAL OCL_ToxicInfantry
OCL = INITIAL OCL_ToxicInfantry_TerroristOnly ; Patch104p @fix from OCL_ToxicInfantry (#2085)
End
Behavior = SlowDeathBehavior ModuleTag_Death06 ; don't forget to give it a new, unique module tag
DeathTypes = NONE +POISONED_BETA
DestructionDelay = 0
FX = INITIAL FX_DieByToxinGLA
OCL = INITIAL OCL_ToxicInfantryBeta ;you'll have to create this OCL and make it use the blue guys instead of green ones
OCL = INITIAL OCL_ToxicInfantryBeta_TerroristOnly ; Patch104p @fix from OCL_ToxicInfantryBeta (#2085)
End
Behavior = SlowDeathBehavior ModuleTag_Death07
DeathTypes = NONE +POISONED_GAMMA
DestructionDelay = 0
FX = INITIAL FX_DieByToxinGLA
OCL = INITIAL OCL_ToxicInfantryGamma
OCL = INITIAL OCL_ToxicInfantryGamma_TerroristOnly ; Patch104p @fix from OCL_ToxicInfantryGamma (#2085)
End

;POISON_DEATHS POISON_DEATHS POISON_DEATHS POISON_DEATHS
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