W3D Animation jumps back one frame when switching states #1389
Labels
Bug
Something is not working right
Executable
Is game code related
Minor
Severity: Minor < Major < Critical < Blocker
Reproducible on USA Warfactory Crane. Produce unit, cancel unit, crane animation will jump back one frame.
Potentially related to MAINTAIN_FRAME_ACROSS_STATES flag. Using MAINTAIN_FRAME_ACROSS_STATES2 makes no difference.
generals.2022-10-17.18-50-45-61.mp4
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