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Incremental Engine

Incremental Engine — User oriented solution

Incremental Engine is a simple object-oriented library to create Windows games. It is focused on Idle games development, and provides access to windowing, graphics, audio, storage and multiple components exclusively oriented to this genre. It is written in C++ and based in DirectX 11.

Author

This software has been enterily created by Pol Vega (polvegadiaz@gmail.com).

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Install

Install the following software before use the library
Microsoft's Visual Studio 2019
DirectX Software Development Kit
OpenAL

Download, open and modify the solution. Fill the necesary information in the config and description files.

Only Windows computers can use this library.

Documentation

Check the Official Documentation to learn how the engine works.

Example

Magic Idle is a simple Idle videogame where you can generate and trade with magic to collect the highest magic value.

It has been developed with Incremental Engine.

UML Diagram

Check the PDF Version.

UML Diagram

Licensing information

Incremental Engine is licensed under the MIT license.

Contact polvegadiaz@gmail.com for further inquiries.

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