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cheat_sheet.txt
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cheat_sheet.txt
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Cheat Sheet:
==================
# Basic Controls
Click + Move mouse to change camera orientation
Click on a node to select it
Double click on a node to zoom in and lock the camera on that node
Click anywhere else to unlock the camera from that node
ALT + M : Hide left panel
ALT + SPACE : Play/Pause event timeline
# Basic Commands
help
$ help
info
$ info
load
$ load my_dataset.json
save
$ save my_graph.json
screenshot
$ screenshot example.tga <--- Take a screenshot and save it in example.tga
$ screenshot example.tga 2 <--- Take a screenshot with the resolution of your window multiplied by 2
set
$ set my_attribute my_value
$ set float og:space:size 2.0
$ set vec4 og:space:color 1.0 0.0 0.0 0.5 <--- RGBA components
get
$ get my_attribute
$ get og:space:size
remove
$ remove
map
$ map float og:space:size to float og:space:activity
clear
$ clear graph
$ clear colors
$ clear icons
$ clear activity
$ clear lod
color
$ color orange
$ color by type
$ color by my_attribute
$ color set rgb 0.7
$ color set rgb 1 .46 0 1
$ color mul alpha 0.8
$ color add rgba .2
# Queries
select
$ select blah <--- Select Node named blah
$ select *blah* <--- Select nodes matching "*blah*"
$ select blah plop <--- Select edge between blah and plop
$ select blah * <--- Select all edges connected to node named blah
filter
$ filter type 2 <--- Select all nodes with type "2"
$ filter my_attribute value_pattern <--- Select all nodes with my_attribute matches value_pattern
$ filter cc US <--- Select all nodes where "cc" attribute (Country code) is US
$ filter type 2 3 <--- Select all edges connecting a node with type 2 and a node with type 3
query
- Undocumented for now, working on real query language.
# Layout / Animation
layout
$ layout point
$ layout sphere
$ layout sphere 50
$ layout cube
$ layout cone
# layout seeds <--- Place nodes with depth 0 on a circle
# layout globe <--- If nodes have geocoordinates, place them on a globe sphere.
play
$ play camera
$ play physics
stop
$ stop camera
$ stop physics
# Graph Commands
topo
$ topo neighbors
$ topo cc <-- Connected Components
$ topo directions
$ topo connections <-- Color nodes depending on their in/out degree (Internal, Sink, Source, Leaf)
$ topo degrees <-- Highlight nodes with high degrees
$ topo degrees high
$ topo degrees low <-- Highlight nodes with low degrees
$ topo spn <-- Apply SPN model (See research presentations)
# Test
test
$ test debug <--- Activate debug mode
$ test graph <--- Generate a random graph with 1k nodes, 1k edges.
$ test graph 500 <--- Generate a random graph with 500 nodes, 500 edges.
$ test graph 100 200 <--- Generate a random graph with 100 nodes, 200 edges.
$ test randomize activity <--- Randomize the graph activity attribute
$ test randomize icons
$ test randomize lod
$ test randomize node size
$ test randomize edge width
$ test randomize timeline
$ test neighbor plop <--- Add a neighbor "plop" to selected node.
# Custom Commands
opendns
$ opendns infected <--- Show infected score (Whitelisted/Blocked)
$ opendns dga <--- Show DGA score on red gradient (Red: DGA, White: Benign)