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import 'package:flutter/material.dart'; | ||
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void main() { | ||
runApp(const MyApp()); | ||
} | ||
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import 'package:language/pages/counter_page.dart'; | ||
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void main() => runApp(const MyApp()); | ||
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class MyApp extends StatelessWidget { | ||
const MyApp({super.key}); | ||
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// This widget is the root of your application. | ||
@override | ||
Widget build(BuildContext context) { | ||
return MaterialApp( | ||
title: 'Flutter Demo', | ||
theme: ThemeData( | ||
// This is the theme of your application. | ||
// | ||
// Try running your application with "flutter run". You'll see the | ||
// application has a blue toolbar. Then, without quitting the app, try | ||
// changing the primarySwatch below to Colors.green and then invoke | ||
// "hot reload" (press "r" in the console where you ran "flutter run", | ||
// or simply save your changes to "hot reload" in a Flutter IDE). | ||
// Notice that the counter didn't reset back to zero; the application | ||
// is not restarted. | ||
primarySwatch: Colors.blue, | ||
), | ||
home: const MyHomePage(title: 'Flutter Demo Home Page'), | ||
); | ||
} | ||
} | ||
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class MyHomePage extends StatefulWidget { | ||
const MyHomePage({super.key, required this.title}); | ||
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// This widget is the home page of your application. It is stateful, meaning | ||
// that it has a State object (defined below) that contains fields that affect | ||
// how it looks. | ||
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// This class is the configuration for the state. It holds the values (in this | ||
// case the title) provided by the parent (in this case the App widget) and | ||
// used by the build method of the State. Fields in a Widget subclass are | ||
// always marked "final". | ||
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final String title; | ||
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@override | ||
State<MyHomePage> createState() => _MyHomePageState(); | ||
} | ||
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class _MyHomePageState extends State<MyHomePage> { | ||
int _counter = 0; | ||
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void _incrementCounter() { | ||
setState(() { | ||
// This call to setState tells the Flutter framework that something has | ||
// changed in this State, which causes it to rerun the build method below | ||
// so that the display can reflect the updated values. If we changed | ||
// _counter without calling setState(), then the build method would not be | ||
// called again, and so nothing would appear to happen. | ||
_counter++; | ||
}); | ||
} | ||
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@override | ||
Widget build(BuildContext context) { | ||
// This method is rerun every time setState is called, for instance as done | ||
// by the _incrementCounter method above. | ||
// | ||
// The Flutter framework has been optimized to make rerunning build methods | ||
// fast, so that you can just rebuild anything that needs updating rather | ||
// than having to individually change instances of widgets. | ||
return Scaffold( | ||
appBar: AppBar( | ||
// Here we take the value from the MyHomePage object that was created by | ||
// the App.build method, and use it to set our appbar title. | ||
title: Text(widget.title), | ||
), | ||
body: Center( | ||
// Center is a layout widget. It takes a single child and positions it | ||
// in the middle of the parent. | ||
child: Column( | ||
// Column is also a layout widget. It takes a list of children and | ||
// arranges them vertically. By default, it sizes itself to fit its | ||
// children horizontally, and tries to be as tall as its parent. | ||
// | ||
// Invoke "debug painting" (press "p" in the console, choose the | ||
// "Toggle Debug Paint" action from the Flutter Inspector in Android | ||
// Studio, or the "Toggle Debug Paint" command in Visual Studio Code) | ||
// to see the wireframe for each widget. | ||
// | ||
// Column has various properties to control how it sizes itself and | ||
// how it positions its children. Here we use mainAxisAlignment to | ||
// center the children vertically; the main axis here is the vertical | ||
// axis because Columns are vertical (the cross axis would be | ||
// horizontal). | ||
mainAxisAlignment: MainAxisAlignment.center, | ||
children: <Widget>[ | ||
const Text( | ||
'You have pushed the button this many times:', | ||
), | ||
Text( | ||
'$_counter', | ||
style: Theme.of(context).textTheme.headlineMedium, | ||
), | ||
], | ||
), | ||
), | ||
floatingActionButton: FloatingActionButton( | ||
onPressed: _incrementCounter, | ||
tooltip: 'Increment', | ||
child: const Icon(Icons.add), | ||
), // This trailing comma makes auto-formatting nicer for build methods. | ||
home: CounterPage(), | ||
); | ||
} | ||
} |
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import 'package:language/store/counter/counter.dart'; | ||
import 'package:flutter/material.dart'; | ||
import 'package:flutter_mobx/flutter_mobx.dart'; | ||
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class CounterPage extends StatelessWidget { | ||
final Counter counter = Counter(); | ||
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CounterPage({super.key}); | ||
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@override | ||
Widget build(BuildContext context) { | ||
return Scaffold( | ||
appBar: AppBar( | ||
title: const Text('Flutter and MobX by think'), | ||
), | ||
body: Center( | ||
child: Column( | ||
mainAxisAlignment: MainAxisAlignment.center, | ||
children: <Widget>[ | ||
const Text( | ||
'Counter', | ||
style: TextStyle(fontSize: 30.0), | ||
), | ||
// const Text( | ||
// '0', | ||
// style: TextStyle(fontSize: 42.0), | ||
// ), | ||
// 这里先不用Text而是包裹一个新的widget,然后这里需要一个observer widget | ||
// 它不是可以直接使用的,因此我们需要导入它 | ||
Observer( | ||
builder: (_) => Text( | ||
'${counter.value}', | ||
style: const TextStyle(fontSize: 42.0), | ||
)), | ||
// 现在我们有了Observe 和 builder,它随时给我们的Text一个最新的值 | ||
Row( | ||
mainAxisAlignment: MainAxisAlignment.center, | ||
children: <Widget>[ | ||
TextButton.icon( | ||
icon: const Icon(Icons.add), | ||
label: const Text('Add'), | ||
// onPressed 回调可以用来调用counter.increment | ||
// onPressed: () {}, | ||
onPressed: counter.increment, | ||
), | ||
TextButton.icon( | ||
icon: const Icon(Icons.remove), | ||
label: const Text('Remove'), | ||
onPressed: counter.decrement, | ||
), | ||
], | ||
) | ||
], | ||
), | ||
)); | ||
} | ||
} |
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import 'package:mobx/mobx.dart'; | ||
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// This is our generated file (we'll see this soon!) | ||
part 'counter.g.dart'; | ||
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// We expose this to be used throughout our project | ||
class Counter = _Counter with _$Counter; | ||
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// Our store class | ||
abstract class _Counter with Store { | ||
@observable | ||
// 定义变量,它是一个能够被观察到int类型的count | ||
int value = 1; | ||
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@action | ||
void increment() { | ||
value++; | ||
} | ||
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@action | ||
void decrement() { | ||
value--; | ||
} | ||
} |
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