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feat: Using MobX state management
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ThinkerWing committed Dec 2, 2022
1 parent d73e50a commit 56be25d
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Showing 6 changed files with 513 additions and 126 deletions.
110 changes: 5 additions & 105 deletions lib/main.dart
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@@ -1,115 +1,15 @@
import 'package:flutter/material.dart';

void main() {
runApp(const MyApp());
}

import 'package:language/pages/counter_page.dart';

void main() => runApp(const MyApp());

class MyApp extends StatelessWidget {
const MyApp({super.key});

// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
primarySwatch: Colors.blue,
),
home: const MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}

class MyHomePage extends StatefulWidget {
const MyHomePage({super.key, required this.title});

// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.

// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".

final String title;

@override
State<MyHomePage> createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;

void _incrementCounter() {
setState(() {
// This call to setState tells the Flutter framework that something has
// changed in this State, which causes it to rerun the build method below
// so that the display can reflect the updated values. If we changed
// _counter without calling setState(), then the build method would not be
// called again, and so nothing would appear to happen.
_counter++;
});
}

@override
Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
//
// The Flutter framework has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
return Scaffold(
appBar: AppBar(
// Here we take the value from the MyHomePage object that was created by
// the App.build method, and use it to set our appbar title.
title: Text(widget.title),
),
body: Center(
// Center is a layout widget. It takes a single child and positions it
// in the middle of the parent.
child: Column(
// Column is also a layout widget. It takes a list of children and
// arranges them vertically. By default, it sizes itself to fit its
// children horizontally, and tries to be as tall as its parent.
//
// Invoke "debug painting" (press "p" in the console, choose the
// "Toggle Debug Paint" action from the Flutter Inspector in Android
// Studio, or the "Toggle Debug Paint" command in Visual Studio Code)
// to see the wireframe for each widget.
//
// Column has various properties to control how it sizes itself and
// how it positions its children. Here we use mainAxisAlignment to
// center the children vertically; the main axis here is the vertical
// axis because Columns are vertical (the cross axis would be
// horizontal).
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
const Text(
'You have pushed the button this many times:',
),
Text(
'$_counter',
style: Theme.of(context).textTheme.headlineMedium,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: const Icon(Icons.add),
), // This trailing comma makes auto-formatting nicer for build methods.
home: CounterPage(),
);
}
}
57 changes: 57 additions & 0 deletions lib/pages/counter_page.dart
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import 'package:language/store/counter/counter.dart';
import 'package:flutter/material.dart';
import 'package:flutter_mobx/flutter_mobx.dart';

class CounterPage extends StatelessWidget {
final Counter counter = Counter();

CounterPage({super.key});

@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('Flutter and MobX by think'),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
const Text(
'Counter',
style: TextStyle(fontSize: 30.0),
),
// const Text(
// '0',
// style: TextStyle(fontSize: 42.0),
// ),
// 这里先不用Text而是包裹一个新的widget,然后这里需要一个observer widget
// 它不是可以直接使用的,因此我们需要导入它
Observer(
builder: (_) => Text(
'${counter.value}',
style: const TextStyle(fontSize: 42.0),
)),
// 现在我们有了Observe 和 builder,它随时给我们的Text一个最新的值
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
TextButton.icon(
icon: const Icon(Icons.add),
label: const Text('Add'),
// onPressed 回调可以用来调用counter.increment
// onPressed: () {},
onPressed: counter.increment,
),
TextButton.icon(
icon: const Icon(Icons.remove),
label: const Text('Remove'),
onPressed: counter.decrement,
),
],
)
],
),
));
}
}
24 changes: 24 additions & 0 deletions lib/store/counter/counter.dart
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import 'package:mobx/mobx.dart';

// This is our generated file (we'll see this soon!)
part 'counter.g.dart';

// We expose this to be used throughout our project
class Counter = _Counter with _$Counter;

// Our store class
abstract class _Counter with Store {
@observable
// 定义变量,它是一个能够被观察到int类型的count
int value = 1;

@action
void increment() {
value++;
}

@action
void decrement() {
value--;
}
}
58 changes: 58 additions & 0 deletions lib/store/counter/counter.g.dart

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