This repository contain a collection of shaders and shader graphs for Unity Universal Render Pipeline. Please, note, what different shaders can be expensive for mobile GPU and require Camera Depth Texture.
If you need, you can request some shader with Issues section.
This collection is open-source and can be used in your projects for free. We will try to update this collection periodically with new shaders and examples.
Environment:
- Diamond Shader;
- Toxic Shader;
- Vertical Fog Shader;
Surface:
- Stylized Cartoon Water;
Toon Shading:
- Basic Toon Shader;
- Specular Toon Shader;
- Specular Toon Shader with Rim Color;
VFX:
- Bubble Shader;
- Animated Camoo VFX;
- Force Field VFX;
- Sci-Fi VFX;
- Hex Shader VFX;
- Plasma Shader VFX;
Other:
- BG Gradient;
- WireFrame Shader;
If you want to produce additional water shader functionality (like foams), you need to enable Depth Texture in URP settings.