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v1.0 Beta
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TobyAdd committed Apr 23, 2023
1 parent 0b9c266 commit def5586
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32 changes: 32 additions & 0 deletions CMakeLists.txt
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cmake_minimum_required(VERSION 3.0.0)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)

set(PROJECT ReplayEngine)
project(${PROJECT})

file(GLOB_RECURSE SOURCE_FILES src/*.cpp)
add_library(${PROJECT} SHARED ${SOURCE_FILES})

target_include_directories(${PROJECT} PRIVATE
libs/minhook/include
libs/gd.h/include
libs/gd.h/
libs/imgui-hook
libs/imgui-hook/imgui
libs
)

add_subdirectory(libs/minhook)
add_subdirectory(libs/imgui-hook)
add_subdirectory(libs/cocos-headers)
target_link_libraries(${PROJECT} minhook imgui-hook opengl32 cocos2d)

target_link_libraries(${PROJECT} ${CMAKE_SOURCE_DIR}/libs/cocos-headers/cocos2dx/libcocos2d.lib)
target_link_libraries(${PROJECT} ${CMAKE_SOURCE_DIR}/libs/cocos-headers/extensions/libExtensions.lib)

# add_custom_command(TARGET ${PROJECT} POST_BUILD
# COMMAND ${CMAKE_COMMAND} -E copy
# $<TARGET_FILE:${PROJECT}>
# E:/Games/GeometryDash/.library/ReplayEngine.dll)
20 changes: 20 additions & 0 deletions libs/cocos-headers/CMakeLists.txt
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cmake_minimum_required(VERSION 3.0.0)

project(cocos-headers CXX)

add_library(cocos2d INTERFACE)

target_include_directories(cocos2d INTERFACE
cocos2dx
cocos2dx/include
cocos2dx/kazmath/include
cocos2dx/platform/win32
cocos2dx/platform/third_party/win32
cocos2dx/platform/third_party/win32/OGLES
extensions
)

target_link_libraries(cocos2d INTERFACE
${CMAKE_CURRENT_LIST_DIR}/cocos2dx/libcocos2d.lib
${CMAKE_CURRENT_LIST_DIR}/extensions/libExtensions.lib
)
145 changes: 145 additions & 0 deletions libs/cocos-headers/cocos2dx/CCCamera.h
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/****************************************************************************
Copyright (c) 2010-2012 cocos2d-x.org
Copyright (c) 2008-2010 Ricardo Quesada
Copyright (c) 2011 Zynga Inc.
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/

#ifndef __CCCAMERA_H__
#define __CCCAMERA_H__

#include "cocoa/CCObject.h"
#include "ccMacros.h"
#include "kazmath/mat4.h"
#include <string>

NS_CC_BEGIN

/**
* @addtogroup base_nodes
* @{
*/

/**
A CCCamera is used in every CCNode.
Useful to look at the object from different views.
The OpenGL gluLookAt() function is used to locate the
camera.
If the object is transformed by any of the scale, rotation or
position attributes, then they will override the camera.
IMPORTANT: Either your use the camera or the rotation/scale/position properties. You can't use both.
World coordinates won't work if you use the camera.
Limitations:
- Some nodes, like CCParallaxNode, CCParticle uses world node coordinates, and they won't work properly if you move them (or any of their ancestors)
using the camera.
- It doesn't work on batched nodes like CCSprite objects when they are parented to a CCSpriteBatchNode object.
- It is recommended to use it ONLY if you are going to create 3D effects. For 2D effects, use the action CCFollow or position/scale/rotate.
*/
class CC_DLL CCCamera : public CCObject
{
protected:
float m_fEyeX;
float m_fEyeY;
float m_fEyeZ;

float m_fCenterX;
float m_fCenterY;
float m_fCenterZ;

float m_fUpX;
float m_fUpY;
float m_fUpZ;

bool m_bDirty;
kmMat4 m_lookupMatrix;
public:
/**
* @js ctor
*/
CCCamera(void);
/**
* @js NA
* @lua NA
*/
~CCCamera(void);

void init(void);
/**
* @js NA
*/
const char* description(void);

/** sets the dirty value */
inline void setDirty(bool bValue) { m_bDirty = bValue; }
/** get the dirty value */
inline bool isDirty(void) { return m_bDirty; }

/** sets the camera in the default position */
void restore(void);
/** Sets the camera using gluLookAt using its eye, center and up_vector */
void locate(void);
/** sets the eye values in points
* @js setEye
*/
void setEyeXYZ(float fEyeX, float fEyeY, float fEyeZ);
/** sets the center values in points
* @js setCenter
*/
void setCenterXYZ(float fCenterX, float fCenterY, float fCenterZ);
/** sets the up values
* @js setUp
*/
void setUpXYZ(float fUpX, float fUpY, float fUpZ);

/** get the eye vector values in points
* @js NA
*/
void getEyeXYZ(float *pEyeX, float *pEyeY, float *pEyeZ);
/** get the center vector values int points
* @js NA
*/
void getCenterXYZ(float *pCenterX, float *pCenterY, float *pCenterZ);
/** get the up vector values
* @js NA
*/
void getUpXYZ(float *pUpX, float *pUpY, float *pUpZ);
public:
/** returns the Z eye */
static float getZEye();

private:
DISALLOW_COPY_AND_ASSIGN(CCCamera);
};

// end of base_node group
/// @}

NS_CC_END

#endif // __CCCAMERA_H__
164 changes: 164 additions & 0 deletions libs/cocos-headers/cocos2dx/CCConfiguration.h
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/****************************************************************************
Copyright (c) 2010-2012 cocos2d-x.org
Copyright (c) 2010 Ricardo Quesada
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/

#ifndef __CCCONFIGURATION_H__
#define __CCCONFIGURATION_H__

#include "cocoa/CCObject.h"
#include "CCGL.h"
#include "cocoa/CCString.h"
#include <string>



NS_CC_BEGIN

typedef enum _ccConfigurationType {
ConfigurationError,
ConfigurationString,
ConfigurationInt,
ConfigurationDouble,
ConfigurationBoolean
} ccConfigurationType;


/**
* @addtogroup global
* @{
*/
/**
@brief CCConfiguration contains some openGL variables
@since v0.99.0
*/
class CC_DLL CCConfiguration : public CCObject
{
public:
/** returns a shared instance of CCConfiguration */
static CCConfiguration *sharedConfiguration(void);

/** purge the shared instance of CCConfiguration */
static void purgeConfiguration(void);

public:
/**
* @js NA
* @lua NA
*/
virtual ~CCConfiguration(void);

/** OpenGL Max texture size. */
int getMaxTextureSize(void) const;

/** OpenGL Max Modelview Stack Depth. */
int getMaxModelviewStackDepth(void) const;

/** returns the maximum texture units
@since v2.0.0
*/
int getMaxTextureUnits(void) const;

/** Whether or not the GPU supports NPOT (Non Power Of Two) textures.
OpenGL ES 2.0 already supports NPOT (iOS).
@since v0.99.2
*/
bool supportsNPOT(void) const;

/** Whether or not PVR Texture Compressed is supported */
bool supportsPVRTC(void) const;

/** Whether or not BGRA8888 textures are supported.
@since v0.99.2
*/
bool supportsBGRA8888(void) const;

/** Whether or not glDiscardFramebufferEXT is supported
@since v0.99.2
*/
bool supportsDiscardFramebuffer(void) const;

/** Whether or not shareable VAOs are supported.
@since v2.0.0
*/
bool supportsShareableVAO(void) const;

/** returns whether or not an OpenGL is supported */
bool checkForGLExtension(const std::string &searchName) const;

bool init(void);

/** returns the value of a given key as a string.
If the key is not found, it will return the default value */
const char* getCString( const char *key, const char *default_value=NULL ) const;

/** returns the value of a given key as a boolean.
If the key is not found, it will return the default value */
bool getBool( const char *key, bool default_value=false ) const;

/** returns the value of a given key as a double.
If the key is not found, it will return the default value */
double getNumber( const char *key, double default_value=0.0 ) const;

/** returns the value of a given key as a double */
CCObject * getObject( const char *key ) const;

/** sets a new key/value pair in the configuration dictionary */
void setObject( const char *key, CCObject *value );

/** dumps the current configuration on the console */
void dumpInfo(void) const;

/** gathers OpenGL / GPU information */
void gatherGPUInfo( void );

/** Loads a config file. If the keys are already present, then they are going to be replaced. Otherwise the new keys are added. */
void loadConfigFile( const char *filename );

private:
CCConfiguration(void);
static CCConfiguration *s_gSharedConfiguration;
static std::string s_sConfigfile;

protected:
GLint m_nMaxTextureSize;
GLint m_nMaxModelviewStackDepth;
bool m_bSupportsPVRTC;
bool m_bSupportsNPOT;
bool m_bSupportsBGRA8888;
bool m_bSupportsDiscardFramebuffer;
bool m_bSupportsShareableVAO;
GLint m_nMaxSamplesAllowed;
GLint m_nMaxTextureUnits;
char * m_pGlExtensions;

CCDictionary *m_pValueDict;
};

// end of global group
/// @}

NS_CC_END

#endif // __CCCONFIGURATION_H__

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