- MouthDog and ForestGiant now don't break interactability when godmode is enabled
- just some simple stuff updated
- fixed some /pos stuff not working
- added a config setting to turn on or off overriding spawns
- added command /override or /ovr to toggle overriding enemy spawns
- added ability to spawn mines or turrets using /spawnmine (not fully tested yet)
- added ability to use coordinates when using p=. FE: /spweny p=3,2,1
- added ability to check own position using /pos or /position
- fixed some playernames not being recognized right by p=@
- fixed Hostcheck when loading level
- remember using p=@me and not just @me for position
- hotfix for nonhost commands
- trying to fix some prefix issues
- trying to fix some communication and chat visibility issues
- added ability to give host commands to specific users using /hostcmd "playername" or /cohost "playername"
- added config entry disable sending the commands to clients (for host only)
- fixed lowercase issue
- fixed Inside enemies not being the right ones
- fixed scrap spawning issues with error being displayed even if everything worked
- also fixed some prefix stuff
- improved stuff to work better
- fixed lots of stuff
- added better NonHost to Host communication
- fixed jumpforce when disabling speedhack
- fixed p=@playername command not spawning in the right position
- Release