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A *basic* implementation of the GTA:O Deadline gamemode, except it's not the gamemode part, it's *just* the trail effect for the `shotaro` bike.

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Tron for FiveM

A basic implementation of the GTA:O Deadline gamemode, except it's not the gamemode part, it's just the trail effect for the shotaro and deathbike2 bikes.

Config options

There are no config options. If you want to change something go look in the code. I've marked 3 somewhat configurable constants in the main class. I've also added comments to pretty much everything, so good luck.

Features

  • The trail color is based on the vehicle color combination by default, giving the vehicle a new secondary color will make it use that color instead.
  • Trail disappears when you get off your bike.
  • Music events are triggered whenever you get on the bike and they stop when you get off again.
  • Deadline screen effects.
  • You can only see your own trail. Effects are not synced with other players.
  • Trails 'lean' properly to follow the lean angle of your bike.

Demo

https://youtu.be/zfYkC17rXeI

Changelog

1.0.1

  • Added the deathbike2 model.
  • Added support for more trail color options by detecting the secondary color of the vehicle if color combinations are not used.

1.0.0

  • Initial release.

Download

https://github.com/TomGrobbe/Tron/releases

Forum topic

https://forum.cfx.re/t/tron-deadline-bike-trails/2870376?u=vespura

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A *basic* implementation of the GTA:O Deadline gamemode, except it's not the gamemode part, it's *just* the trail effect for the `shotaro` bike.

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