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Fixed NewLoadSceneStart not being stopped in the teleporting method #287

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merged 3 commits into from
Mar 4, 2023

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QuadrupleTurbo
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This was causing texture loss in the city when using the teleport to waypoint option or teleport to player option (which both were using the safe teleport option).

NewLoadSceneStart not stopped
https://user-images.githubusercontent.com/46331538/222713050-8df048a0-aca8-4440-bc81-9114ea648a2b.mp4

NewLoadSceneStart stopped
https://user-images.githubusercontent.com/46331538/222713339-d07a244a-439d-4b7c-926b-247982a7aa23.mp4

vMenu/CommonFunctions.cs Outdated Show resolved Hide resolved
vMenu/CommonFunctions.cs Outdated Show resolved Hide resolved
This was causing texture loss in the city when using the teleport to waypoint option or teleport to player option (which both were using the safe teleport option).
@TomGrobbe TomGrobbe merged commit 7504416 into TomGrobbe:master Mar 4, 2023
MichaelCoding25 added a commit to MichaelCoding25/vMenu that referenced this pull request Jun 14, 2023
commit f448464
Author: Vespura <31419184+TomGrobbe@users.noreply.github.com>
Date:   Sat Mar 4 16:01:49 2023 +0100

    Fix missing using

commit 7504416
Author: Callum <46331538+QuadrupleTurbo@users.noreply.github.com>
Date:   Sat Mar 4 14:58:18 2023 +0000

    Fixed NewLoadSceneStart not being stopped in the teleporting method (TomGrobbe#287)

    * Fixed NewLoadSceneStart not being stopped in the teleporting method

    This was causing texture loss in the city when using the teleport to waypoint option or teleport to player option (which both were using the safe teleport option).

    * Update CommonFunctions.cs

    * Reduced timeout

commit d3cda86
Author: Vespura <31419184+TomGrobbe@users.noreply.github.com>
Date:   Sat Mar 4 15:07:24 2023 +0100

    Update dependencies, add .editorconfig for basic code editor style guide, cleanup some usings.
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2 participants