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add loop: boolean to GrainPlayer #12

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5 changes: 5 additions & 0 deletions index.d.ts
Expand Up @@ -5328,6 +5328,11 @@ declare namespace Tone {
*/
grainSize: Encoding.Time;

/**
* If the buffer should loop once it’s over
*/
loop: boolean;

/**
* If loop is true, the loop will end at this position
*/
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