-
Notifications
You must be signed in to change notification settings - Fork 0
/
udp_socket.ex
160 lines (149 loc) · 4.68 KB
/
udp_socket.ex
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
defmodule Vex.Robot.UdpSocket do
use GenStateMachine, callback_mode: [:handle_event_function, :state_enter]
@priority 10
@reopen 1000
@wait 2
@events Vex.Robot.Server.Socket.Events
@udp :gen_udp
def start_link() do
GenStateMachine.start_link(__MODULE__, [], [name: __MODULE__])
end
def connected?() do
case :erlang.whereis(__MODULE__) do
:undefined ->
false
_ ->
GenStateMachine.call(__MODULE__, :is_connected, :infinity)
end
end
def disconnect() do
GenStateMachine.cast(__MODULE__, :disconnect)
end
defmodule Data do
defstruct [
port: nil,
udp: nil,
udp_buffer: <<>>,
udp_address: nil,
udp_port: nil,
udp_wait: false,
vex_buffer: <<>>,
vex_wait: false
]
end
alias __MODULE__.Data, as: Data
@impl GenStateMachine
def init([]) do
true = Vex.Robot.IO.register_input(@priority, :erlang.self())
port = Application.get_env(:vex, :nerves_socket_udp_local_port, 31389)
udp_address = Application.get_env(:vex, :nerves_socket_udp_remote_address, {192, 168, 86, 30})
udp_port = Application.get_env(:vex, :nerves_socket_udp_remote_port, 31388)
data = %Data{
port: port,
udp_address: udp_address,
udp_port: udp_port
}
{:ok, :closed, data}
end
@impl GenStateMachine
# State Enter Events
def handle_event(:enter, _old_state, :open, _data) do
:keep_state_and_data
end
def handle_event(:enter, _old_state, :closed, _data) do
{:keep_state_and_data, [{:state_timeout, 0, :open}]}
end
# State Timeout Events
def handle_event(:state_timeout, :open, :closed, data = %{ port: port }) do
udp_opts = [
:binary,
:inet,
{:active, :once},
{:ip, {0, 0, 0, 0}},
{:port, port},
{:reuseaddr, true}
]
case @udp.open(0, udp_opts) do
{:ok, udp} ->
data = %{ data | udp: udp }
{:next_state, :open, data}
_ ->
{:keep_state_and_data, [{:state_timeout, @reopen, :open}]}
end
end
# Generic Timeout Events
def handle_event({:timeout, :udp}, :wait, :open, data = %{ udp: udp, udp_buffer: iodata, udp_wait: true }) do
data = %{ data | udp_buffer: <<>>, udp_wait: false }
# require Logger
# Logger.info("out #{inspect iodata}")
:ok = @events.frame_out(iodata)
:ok = Vex.Robot.IO.output(iodata)
:ok = :inet.setopts(udp, [{:active, :once}])
{:keep_state, data}
end
def handle_event({:timeout, :vex}, :wait, :open, data = %{ vex_buffer: iodata, vex_wait: true, udp: udp, udp_address: address, udp_port: port }) when address != nil and port != nil do
data = %{ data | vex_buffer: <<>>, vex_wait: false }
# require Logger
# Logger.info("in #{inspect iodata}")
:ok = @events.frame_in(iodata)
case @udp.send(udp, address, port, iodata) do
:ok ->
{:keep_state, data}
_ ->
data = cleanup(data)
{:next_state, :closed, data}
end
end
def handle_event({:timeout, name}, :wait, _state, _data) when name in [:vex, :udp] do
:keep_state_and_data
end
# Call Events
def handle_event({:call, from}, :is_connected, state, _data) do
reply =
if state == :open do
true
else
false
end
{:keep_state_and_data, [{:reply, from, reply}]}
end
# Cast Events
def handle_event(:cast, :disconnect, :closed, _data) do
:keep_state_and_data
end
def handle_event(:cast, :disconnect, :open, data) do
data = cleanup(data)
{:next_state, :closed, data}
end
# Info Events
def handle_event(:info, {:vex_robot_input, _iodata}, :closed, _data) do
:keep_state_and_data
end
def handle_event(:info, {:vex_robot_input, iodata}, :open, data = %Data{ vex_buffer: buffer, vex_wait: wait }) do
buffer = << buffer :: binary(), iodata :: binary() >>
data = %{ data | vex_buffer: buffer }
if wait do
{:keep_state, data}
else
data = %{ data | vex_wait: true }
actions = [{{:timeout, :vex}, @wait, :wait}]
{:keep_state, data, actions}
end
end
def handle_event(:info, {:udp, _udp, _address, _port, _packet}, :closed, _data) do
:keep_state_and_data
end
def handle_event(:info, {:udp, udp, address, port, iodata}, :open, data = %Data{ udp: udp, udp_buffer: buffer, udp_wait: false, udp_address: address, udp_port: port }) do
buffer = << buffer :: binary(), iodata :: binary() >>
data = %{ data | udp_buffer: buffer, udp_wait: true }
actions = [{{:timeout, :udp}, @wait, :wait}]
{:keep_state, data, actions}
end
@doc false
defp cleanup(data = %{ udp: udp }) do
if udp != nil do
:ok = @udp.close(udp)
end
%{ data | vex_buffer: <<>>, vex_wait: false, udp: nil, udp_buffer: <<>>, udp_wait: false }
end
end