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Merge branch 'development' of https://github.com/TorqueGameEngines/To…
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…rque2D into development
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greenfire27 committed Nov 14, 2023
2 parents db1f12f + 3c0b831 commit 418c992
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Showing 8 changed files with 165 additions and 34 deletions.
4 changes: 4 additions & 0 deletions .github/workflows/PR-builds.yml
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Expand Up @@ -62,6 +62,10 @@ jobs:
with:
vs-version: '[17.0, 18.0)'
msbuild-architecture: x64
- uses: ChristopheLav/windows-sdk-install@v1
with:
version-sdk: 22621
features: 'OptionId.UWPCPP,OptionId.DesktopCPParm64'
- run: msbuild -m "engine/compilers/VisualStudio 2022/Torque 2D.sln" /p:Configuration=Debug /p:Platform=x64
- run: msbuild -m "engine/compilers/VisualStudio 2022/Torque 2D.sln" /p:Configuration=Release /p:Platform=x64
- uses: actions/upload-artifact@v2
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184 changes: 157 additions & 27 deletions engine/compilers/Xcode/Torque2D.xcodeproj/project.pbxproj

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@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "1320"
LastUpgradeVersion = "1500"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
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6 changes: 3 additions & 3 deletions engine/compilers/Xcode/Torque2D/Torque2D-Info.plist
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Expand Up @@ -24,15 +24,15 @@
<key>CFBundleIconFile</key>
<string>torque2d</string>
<key>CFBundleIdentifier</key>
<string>com.garagegames.${PRODUCT_NAME:rfc1034identifier}</string>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>${PRODUCT_NAME}</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<string>4.0.0 ea3</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
Expand All @@ -42,7 +42,7 @@
<key>NSHighResolutionCapable</key>
<false/>
<key>NSHumanReadableCopyright</key>
<string>Copyright © 2012 GarageGames, LLC. All rights reserved.</string>
<string>Copyright © 2023 Torque Game Engines and Garage Games, LLC. Available to use under the MIT License.</string>
<key>NSMainNibFile</key>
<string>MainMenu</string>
<key>NSPrincipalClass</key>
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2 changes: 0 additions & 2 deletions engine/compilers/Xcode/Torque2D/en.lproj/InfoPlist.strings

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1 change: 0 additions & 1 deletion engine/source/gui/guiTreeViewCtrl.h
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Expand Up @@ -32,7 +32,6 @@ class GuiTreeViewCtrl : public GuiListBoxCtrl
{
private:
typedef GuiListBoxCtrl Parent;
class TreeItem;

enum class ReorderMethod { Above, Below, Insert };
S32 mFocusLevel;
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