Only thing you need to do is copy the contents of imconfig-SFML.h
to your imconfig.h
file. (to be able to cast ImVec2
to sf::Vector2f
and vice versa). It's also an option that you are not using Linux, then you have to link OpenGL in a diffrent way (as default flag -lGL is added in CmakeList.txt
).
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Graphing calculator propably
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Tosiekdev/Grapghing_calculator
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