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Residents with "siegewar.town.siege.surrender" should be able to surrender #378

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Goosius1 opened this issue Sep 28, 2021 · 0 comments · Fixed by #383
Closed

Residents with "siegewar.town.siege.surrender" should be able to surrender #378

Goosius1 opened this issue Sep 28, 2021 · 0 comments · Fixed by #383
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@Goosius1
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Goosius1 commented Sep 28, 2021

Describe the bug

  • Currently to surrender, a resident needs one of these:
siegewar.town.siege.conquest.siege.surrender
siegewar.nation.siege.liberation.siege.surrender
siegewar.nation.siege.revolt.siege.surrender
siegewar.town.siege.suppression.siege.surrender
  • It was never in the design to have this level of detail & unnecessary complexity about when a residents can surrender.
  • Thus this is a bug.
  • One node should be enough........just like one is enough for abandoning.,

To Reproduce
N.A

Expected behavior

  • The permission page should say that "siegewar.town.siege.surrender" is the only needed surrender node.
  • The perm installer should only insert this node.
  • This should actually be the only node needed by the system to actually surrender.

Screenshots
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Versions (please complete the following information):

  • Towny: N/A
  • SiegeWar: 0.6.0
  • Spigot/Paper: N/A

Files
M/A

@Goosius1 Goosius1 added the bug Something isn't working label Sep 28, 2021
@Goosius1 Goosius1 added this to the 0.6.1 milestone Sep 29, 2021
@LlmDl LlmDl self-assigned this Oct 9, 2021
@LlmDl LlmDl closed this as completed in #383 Oct 9, 2021
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