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Goosius1 edited this page Sep 15, 2021 · 135 revisions

SiegeWar

SiegeWar adds a war system to Towny.

Features

  • ⚔️ Sieges: Wars are conducted by means of sieges. A siege occurs when a nation attacks a town.
  • 🤖 Automatic: Sieges are started by players and automatically managed by the plugin. Daily staff management of war is not required.
  • 🏙️ Minimally Destructive: During sieges, towns cannot be damaged or stolen from.
  • 🚶 Slow Paced: Sieges last 3 days, giving defenders a chance to respond to attacks, and also making the system friendly to casual players.
  • 🗺️ Geopolitical: The whole server is involved, with no opt-outs. Nations and towns always have a Peaceful option, where they can become immune to attack, but vulnerable to peaceful occupation.
  • ♟️ Strategic: The system has many strategic elements (e.g. deciding when/where/who to attack, organizing army composition/logisitics/movement, and diplomacy/occupation/peacefulness etc). This can be great for thoughful/mature playerbases, but for servers which require more simplistic PVP contests, alternative war systems should be considered.
  • 🍎 Non-Toxic: If you install the recommended TownyResources plugin, wars become more focused on the strategic acquisition of material resources, instead of the toxic settlement of personal grudges.

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