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This was a coding assignment for my CSC 370 class, Computer Graphics, in which we had to implement matrices to create a 3D cube in a 2D plane. The cube had to be able to translate, rotate, skew/shear, scale, and access view matrices.

TraceAThompson/Cubein2D

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This was a coding assignment for my CSC 370 class, Computer Graphics, in which we had to implement matrices to create a 3D cube in a 2D plane. The cube had to be able to translate, rotate, skew/shear, scale, and access view matrices.

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