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4 changes: 2 additions & 2 deletions
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sys/FidelityFX/src/backends/dx12/FrameInterpolationSwapchain/recompileUiCompositionHLSL.bat
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Original file line number | Diff line number | Diff line change |
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@@ -1,4 +1,4 @@ | ||
@REM regenerates the header files containing the shaderblobs for the ui composition blit | ||
@REM only needs to be run when the shader is changed | ||
..\..\..\..\tools\ffx_shader_compiler\libs\dxc\bin\x64\dxc.exe -Fh FrameInterpolationSwapchainUiCompositionVS.h -T vs_6_0 -E mainVS FrameInterpolationSwapchainUiComposition.hlsl | ||
..\..\..\..\tools\ffx_shader_compiler\libs\dxc\bin\x64\dxc.exe -Fh FrameInterpolationSwapchainUiCompositionPS.h -T ps_6_0 -E mainPS FrameInterpolationSwapchainUiComposition.hlsl | ||
..\..\..\..\tools\ffx_shader_compiler\libs\dxc\bin\x64\dxc.exe -Fh frameinterpolationswapchainuicompositionvs.h -T vs_6_0 -E mainVS frameinterpolationswapchainuicomposition.hlsl | ||
..\..\..\..\tools\ffx_shader_compiler\libs\dxc\bin\x64\dxc.exe -Fh frameinterpolationswapchainuicompositionps.h -T ps_6_0 -E mainPS frameinterpolationswapchainuicomposition.hlsl |
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