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Reset Texture alignment needs to be pressed twice #1455

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JackViney96 opened this issue Oct 2, 2016 · 1 comment
Closed

Reset Texture alignment needs to be pressed twice #1455

JackViney96 opened this issue Oct 2, 2016 · 1 comment
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Prio:2 Medium priority: Non crash bugs that impede the user, features that add new functionality. Type:Bug Errors and problems

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@JackViney96
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http://i.imgur.com/zsNVIHK.gifv

When using Valve 220 map format, the reset texture alignment button in the face inspector needs to be clicked twice to have the correct effect. Of additional concern is the fact that between the first and second click, the inspector shows all values as being reset to default, just as it does after the second operation, even though they clearly are not.

@kduske kduske added this to the TrenchBroom 2.0.0 milestone Oct 2, 2016
@kduske kduske added Type:Bug Errors and problems Platform:All Prio:2 Medium priority: Non crash bugs that impede the user, features that add new functionality. labels Oct 2, 2016
kduske added a commit that referenced this issue Oct 9, 2016
@kduske
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kduske commented Oct 9, 2016

Fixed in 75107df.

@kduske kduske closed this as completed Oct 9, 2016
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Labels
Prio:2 Medium priority: Non crash bugs that impede the user, features that add new functionality. Type:Bug Errors and problems
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