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When using Valve 220 map format, the reset texture alignment button in the face inspector needs to be clicked twice to have the correct effect. Of additional concern is the fact that between the first and second click, the inspector shows all values as being reset to default, just as it does after the second operation, even though they clearly are not.
The text was updated successfully, but these errors were encountered:
http://i.imgur.com/zsNVIHK.gifv
When using Valve 220 map format, the reset texture alignment button in the face inspector needs to be clicked twice to have the correct effect. Of additional concern is the fact that between the first and second click, the inspector shows all values as being reset to default, just as it does after the second operation, even though they clearly are not.
The text was updated successfully, but these errors were encountered: