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info_intermission mangle pointing the wrong way #1702

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ericwa opened this issue Jan 30, 2017 · 3 comments
Closed

info_intermission mangle pointing the wrong way #1702

ericwa opened this issue Jan 30, 2017 · 3 comments
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Type:Bug Errors and problems

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@ericwa
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ericwa commented Jan 30, 2017

This is the reference behaviour: https://quakewiki.org/wiki/info_intermission

xxx yyy zzz, where each value is separated by a single space. xxx refers to the pitch of the camera angle. Positive values point the camera down, negative values point it up. yyy refers to the compass heading of the camera. zzz refers to the "roll" of the camera.

There are 2 problems currently in TB:

  • The special case for info_intermission in EntityRotationPolicy::rotationInfo is in the "brush entity" case, needs to be moved to the "point entity"
  • with that change, the pitch of TB's arrow has the wrong sign
@ericwa
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ericwa commented Jan 30, 2017

Should there just be a RotationType_Euler_PositivePitchDown for now? I can throw together a quick fix doing that.

@kduske
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kduske commented Jan 30, 2017

It's okay for now, but we need to remove these hardcoded and Quake-specific rules from the editor and move them to the game configs at some point.

@kduske
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kduske commented Jan 30, 2017

See also #1696

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