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AccountMgr.cpp
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AccountMgr.cpp
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/*
* Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "AccountMgr.h"
#include "Config.h"
#include "DatabaseEnv.h"
#include "ObjectAccessor.h"
#include "Player.h"
#include "Util.h"
#include "SHA1.h"
#include "WorldSession.h"
AccountMgr::AccountMgr()
{
}
AccountMgr::~AccountMgr()
{
ClearRBAC();
}
AccountOpResult AccountMgr::CreateAccount(std::string username, std::string password)
{
if (utf8length(username) > MAX_ACCOUNT_STR)
return AOR_NAME_TOO_LONG; // username's too long
normalizeString(username);
normalizeString(password);
if (GetId(username))
return AOR_NAME_ALREDY_EXIST; // username does already exist
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_ACCOUNT);
stmt->setString(0, username);
stmt->setString(1, CalculateShaPassHash(username, password));
LoginDatabase.DirectExecute(stmt); // Enforce saving, otherwise AddGroup can fail
stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_REALM_CHARACTERS_INIT);
LoginDatabase.Execute(stmt);
// Add default rbac groups for that security level
RBACData* rbac = new RBACData(GetId(username), username, -1);
// No need to Load From DB, as it's new data
RBACGroupContainer const& groupsToAdd = _defaultSecGroups[0]; // 0: Default sec level
for (RBACGroupContainer::const_iterator it = groupsToAdd.begin(); it != groupsToAdd.end(); ++it)
rbac->AddGroup(*it, -1);
delete rbac;
return AOR_OK; // everything's fine
}
AccountOpResult AccountMgr::DeleteAccount(uint32 accountId)
{
// Check if accounts exists
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_BY_ID);
stmt->setUInt32(0, accountId);
PreparedQueryResult result = LoginDatabase.Query(stmt);
if (!result)
return AOR_NAME_NOT_EXIST;
// Obtain accounts characters
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARS_BY_ACCOUNT_ID);
stmt->setUInt32(0, accountId);
result = CharacterDatabase.Query(stmt);
if (result)
{
do
{
uint32 guidLow = (*result)[0].GetUInt32();
uint64 guid = MAKE_NEW_GUID(guidLow, 0, HIGHGUID_PLAYER);
// Kick if player is online
if (Player* p = ObjectAccessor::FindPlayer(guid))
{
WorldSession* s = p->GetSession();
s->KickPlayer(); // mark session to remove at next session list update
s->LogoutPlayer(false); // logout player without waiting next session list update
}
Player::DeleteFromDB(guid, accountId, false); // no need to update realm characters
} while (result->NextRow());
}
// table realm specific but common for all characters of account for realm
stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_TUTORIALS);
stmt->setUInt32(0, accountId);
CharacterDatabase.Execute(stmt);
stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_ACCOUNT_DATA);
stmt->setUInt32(0, accountId);
CharacterDatabase.Execute(stmt);
stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CHARACTER_BAN);
stmt->setUInt32(0, accountId);
CharacterDatabase.Execute(stmt);
SQLTransaction trans = LoginDatabase.BeginTransaction();
stmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_ACCOUNT);
stmt->setUInt32(0, accountId);
trans->Append(stmt);
stmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_ACCOUNT_ACCESS);
stmt->setUInt32(0, accountId);
trans->Append(stmt);
stmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_REALM_CHARACTERS);
stmt->setUInt32(0, accountId);
trans->Append(stmt);
stmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_ACCOUNT_BANNED);
stmt->setUInt32(0, accountId);
trans->Append(stmt);
LoginDatabase.CommitTransaction(trans);
return AOR_OK;
}
AccountOpResult AccountMgr::ChangeUsername(uint32 accountId, std::string newUsername, std::string newPassword)
{
// Check if accounts exists
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_BY_ID);
stmt->setUInt32(0, accountId);
PreparedQueryResult result = LoginDatabase.Query(stmt);
if (!result)
return AOR_NAME_NOT_EXIST;
if (utf8length(newUsername) > MAX_ACCOUNT_STR)
return AOR_NAME_TOO_LONG;
if (utf8length(newPassword) > MAX_ACCOUNT_STR)
return AOR_PASS_TOO_LONG;
normalizeString(newUsername);
normalizeString(newPassword);
stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_USERNAME);
stmt->setString(0, newUsername);
stmt->setString(1, CalculateShaPassHash(newUsername, newPassword));
stmt->setUInt32(2, accountId);
LoginDatabase.Execute(stmt);
return AOR_OK;
}
AccountOpResult AccountMgr::ChangePassword(uint32 accountId, std::string newPassword)
{
std::string username;
if (!GetName(accountId, username))
return AOR_NAME_NOT_EXIST; // account doesn't exist
if (utf8length(newPassword) > MAX_ACCOUNT_STR)
return AOR_PASS_TOO_LONG;
normalizeString(username);
normalizeString(newPassword);
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_PASSWORD);
stmt->setString(0, CalculateShaPassHash(username, newPassword));
stmt->setUInt32(1, accountId);
LoginDatabase.Execute(stmt);
stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_VS);
stmt->setString(0, "");
stmt->setString(1, "");
stmt->setString(2, username);
LoginDatabase.Execute(stmt);
return AOR_OK;
}
uint32 AccountMgr::GetId(std::string const& username)
{
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_GET_ACCOUNT_ID_BY_USERNAME);
stmt->setString(0, username);
PreparedQueryResult result = LoginDatabase.Query(stmt);
return (result) ? (*result)[0].GetUInt32() : 0;
}
uint32 AccountMgr::GetSecurity(uint32 accountId)
{
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_GET_ACCOUNT_ACCESS_GMLEVEL);
stmt->setUInt32(0, accountId);
PreparedQueryResult result = LoginDatabase.Query(stmt);
return (result) ? (*result)[0].GetUInt8() : uint32(SEC_PLAYER);
}
uint32 AccountMgr::GetSecurity(uint32 accountId, int32 realmId)
{
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_GET_GMLEVEL_BY_REALMID);
stmt->setUInt32(0, accountId);
stmt->setInt32(1, realmId);
PreparedQueryResult result = LoginDatabase.Query(stmt);
return (result) ? (*result)[0].GetUInt8() : uint32(SEC_PLAYER);
}
bool AccountMgr::GetName(uint32 accountId, std::string& name)
{
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_GET_USERNAME_BY_ID);
stmt->setUInt32(0, accountId);
PreparedQueryResult result = LoginDatabase.Query(stmt);
if (result)
{
name = (*result)[0].GetString();
return true;
}
return false;
}
bool AccountMgr::CheckPassword(uint32 accountId, std::string password)
{
std::string username;
if (!GetName(accountId, username))
return false;
normalizeString(username);
normalizeString(password);
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_CHECK_PASSWORD);
stmt->setUInt32(0, accountId);
stmt->setString(1, CalculateShaPassHash(username, password));
PreparedQueryResult result = LoginDatabase.Query(stmt);
return (result) ? true : false;
}
uint32 AccountMgr::GetCharactersCount(uint32 accountId)
{
// check character count
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_SUM_CHARS);
stmt->setUInt32(0, accountId);
PreparedQueryResult result = CharacterDatabase.Query(stmt);
return (result) ? (*result)[0].GetUInt64() : 0;
}
bool AccountMgr::normalizeString(std::string& utf8String)
{
wchar_t buffer[MAX_ACCOUNT_STR+1];
size_t maxLength = MAX_ACCOUNT_STR;
if (!Utf8toWStr(utf8String, buffer, maxLength))
return false;
#ifdef _MSC_VER
#pragma warning(disable: 4996)
#endif
std::transform(&buffer[0], buffer+maxLength, &buffer[0], wcharToUpperOnlyLatin);
#ifdef _MSC_VER
#pragma warning(default: 4996)
#endif
return WStrToUtf8(buffer, maxLength, utf8String);
}
std::string AccountMgr::CalculateShaPassHash(std::string const& name, std::string const& password)
{
SHA1Hash sha;
sha.Initialize();
sha.UpdateData(name);
sha.UpdateData(":");
sha.UpdateData(password);
sha.Finalize();
return ByteArrayToHexStr(sha.GetDigest(), sha.GetLength());
}
bool AccountMgr::IsPlayerAccount(uint32 gmlevel)
{
return gmlevel == SEC_PLAYER;
}
bool AccountMgr::IsAdminAccount(uint32 gmlevel)
{
return gmlevel >= SEC_ADMINISTRATOR && gmlevel <= SEC_CONSOLE;
}
bool AccountMgr::IsConsoleAccount(uint32 gmlevel)
{
return gmlevel == SEC_CONSOLE;
}
void AccountMgr::LoadRBAC()
{
ClearRBAC();
sLog->outInfo(LOG_FILTER_RBAC, "AccountMgr::LoadRBAC");
uint32 oldMSTime = getMSTime();
uint32 count1 = 0;
uint32 count2 = 0;
uint32 count3 = 0;
sLog->outDebug(LOG_FILTER_RBAC, "AccountMgr::LoadRBAC: Loading permissions");
QueryResult result = LoginDatabase.Query("SELECT id, name FROM rbac_permissions");
if (!result)
{
sLog->outInfo(LOG_FILTER_SQL, ">> Loaded 0 account permission definitions. DB table `rbac_permissions` is empty.");
return;
}
do
{
Field* field = result->Fetch();
uint32 id = field[0].GetUInt32();
_permissions[id] = new RBACPermission(id, field[1].GetString());
++count1;
}
while (result->NextRow());
sLog->outDebug(LOG_FILTER_RBAC, "AccountMgr::LoadRBAC: Loading roles");
result = LoginDatabase.Query("SELECT id, name FROM rbac_roles");
if (!result)
{
sLog->outInfo(LOG_FILTER_SQL, ">> Loaded 0 account role definitions. DB table `rbac_roles` is empty.");
return;
}
do
{
Field* field = result->Fetch();
uint32 id = field[0].GetUInt32();
_roles[id] = new RBACRole(id, field[1].GetString());
++count2;
}
while (result->NextRow());
sLog->outDebug(LOG_FILTER_RBAC, "AccountMgr::LoadRBAC: Loading role permissions");
result = LoginDatabase.Query("SELECT roleId, permissionId FROM rbac_role_permissions");
if (!result)
{
sLog->outInfo(LOG_FILTER_SQL, ">> Loaded 0 account role-permission definitions. DB table `rbac_role_permissions` is empty.");
return;
}
do
{
Field* field = result->Fetch();
uint32 id = field[0].GetUInt32();
RBACRole* role = _roles[id];
role->GrantPermission(field[1].GetUInt32());
}
while (result->NextRow());
sLog->outDebug(LOG_FILTER_RBAC, "AccountMgr::LoadRBAC: Loading groups");
result = LoginDatabase.Query("SELECT id, name FROM rbac_groups");
if (!result)
{
sLog->outInfo(LOG_FILTER_SQL, ">> Loaded 0 account group definitions. DB table `rbac_groups` is empty.");
return;
}
do
{
Field* field = result->Fetch();
uint32 id = field[0].GetUInt32();
_groups[id] = new RBACGroup(id, field[1].GetString());
++count3;
}
while (result->NextRow());
sLog->outDebug(LOG_FILTER_RBAC, "AccountMgr::LoadRBAC: Loading group roles");
result = LoginDatabase.Query("SELECT groupId, roleId FROM rbac_group_roles");
if (!result)
{
sLog->outInfo(LOG_FILTER_SQL, ">> Loaded 0 account group-role definitions. DB table `rbac_group_roles` is empty.");
return;
}
do
{
Field* field = result->Fetch();
uint32 id = field[0].GetUInt32();
RBACGroup* group = _groups[id];
group->GrantRole(field[1].GetUInt32());
}
while (result->NextRow());
sLog->outDebug(LOG_FILTER_RBAC, "AccountMgr::LoadRBAC: Loading security level groups");
result = LoginDatabase.Query("SELECT secId, groupId FROM rbac_security_level_groups ORDER by secId ASC");
if (!result)
{
sLog->outInfo(LOG_FILTER_SQL, ">> Loaded 0 account default groups for security levels definitions. DB table `rbac_security_level_groups` is empty.");
return;
}
uint8 lastSecId = 255;
RBACGroupContainer* groups = NULL;
do
{
Field* field = result->Fetch();
uint8 secId = field[0].GetUInt8();
if (lastSecId != secId)
groups = &_defaultSecGroups[secId];
groups->insert(field[1].GetUInt32());
}
while (result->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u permission definitions, %u role definitions and %u group definitions in %u ms", count1, count2, count3, GetMSTimeDiffToNow(oldMSTime));
sLog->outDebug(LOG_FILTER_RBAC, "AccountMgr::LoadRBAC: Loading default groups");
// Load default groups to be added to any RBAC Object.
std::string defaultGroups = ConfigMgr::GetStringDefault("RBAC.DefaultGroups", "");
Tokenizer tokens(defaultGroups, ',');
for (Tokenizer::const_iterator itr = tokens.begin(); itr != tokens.end(); ++itr)
if (uint32 groupId = atoi(*itr))
_defaultGroups.insert(groupId);
}
void AccountMgr::UpdateAccountAccess(RBACData* rbac, uint32 accountId, uint8 securityLevel, int32 realmId)
{
int32 serverRealmId = realmId != -1 ? realmId : ConfigMgr::GetIntDefault("RealmID", 0);
bool needDelete = false;
if (!rbac)
{
needDelete = true;
rbac = new RBACData(accountId, "", serverRealmId);
rbac->LoadFromDB();
}
// Get max security level and realm (checking current realm and -1)
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_ACCESS_BY_ID);
stmt->setUInt32(0, accountId);
stmt->setInt32(1, serverRealmId);
PreparedQueryResult result = LoginDatabase.Query(stmt);
if (result)
{
do
{
Field* field = result->Fetch();
uint8 secLevel = field[0].GetUInt8();
int32 realmId = field[1].GetUInt32();
RBACGroupContainer const& groupsToRemove = _defaultSecGroups[secLevel];
for (RBACGroupContainer::const_iterator it = groupsToRemove.begin(); it != groupsToRemove.end(); ++it)
rbac->RemoveGroup(*it, realmId);
}
while (result->NextRow());
}
// Add new groups depending on the new security Level
RBACGroupContainer const& groupsToAdd = _defaultSecGroups[securityLevel];
for (RBACGroupContainer::const_iterator it = groupsToAdd.begin(); it != groupsToAdd.end(); ++it)
rbac->AddGroup(*it, realmId);
if (needDelete)
delete rbac;
// Delete old security level from DB
if (realmId == -1)
{
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_ACCOUNT_ACCESS);
stmt->setUInt32(0, accountId);
LoginDatabase.Execute(stmt);
}
else
{
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_ACCOUNT_ACCESS_BY_REALM);
stmt->setUInt32(0, accountId);
stmt->setUInt32(1, realmId);
LoginDatabase.Execute(stmt);
}
// Add new security level
if (securityLevel)
{
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_ACCOUNT_ACCESS);
stmt->setUInt32(0, accountId);
stmt->setUInt8(1, securityLevel);
stmt->setInt32(2, realmId);
LoginDatabase.Execute(stmt);
}
}
RBACGroup const* AccountMgr::GetRBACGroup(uint32 groupId) const
{
sLog->outTrace(LOG_FILTER_RBAC, "AccountMgr::GetRBACGroup: groupId: %u", groupId);
RBACGroupsContainer::const_iterator it = _groups.find(groupId);
if (it != _groups.end())
return it->second;
return NULL;
}
RBACRole const* AccountMgr::GetRBACRole(uint32 roleId) const
{
sLog->outTrace(LOG_FILTER_RBAC, "AccountMgr::GetRBACRole: roleId: %u", roleId);
RBACRolesContainer::const_iterator it = _roles.find(roleId);
if (it != _roles.end())
return it->second;
return NULL;
}
RBACPermission const* AccountMgr::GetRBACPermission(uint32 permissionId) const
{
sLog->outTrace(LOG_FILTER_RBAC, "AccountMgr::GetRBACPermission: roleId: %u", permissionId);
RBACPermissionsContainer::const_iterator it = _permissions.find(permissionId);
if (it != _permissions.end())
return it->second;
return NULL;
}
bool AccountMgr::HasPermission(uint32 accountId, uint32 permissionId, uint32 realmId)
{
if (!accountId)
{
sLog->outError(LOG_FILTER_RBAC, "AccountMgr::HasPermission: Wrong accountId 0");
return false;
}
RBACData* rbac = new RBACData(accountId, "", realmId);
rbac->LoadFromDB();
bool hasPermission = rbac->HasPermission(permissionId);
delete rbac;
sLog->outDebug(LOG_FILTER_RBAC, "AccountMgr::HasPermission [AccountId: %u, PermissionId: %u, realmId: %d]: %u",
accountId, permissionId, realmId, hasPermission);
return hasPermission;
}
void AccountMgr::ClearRBAC()
{
for (RBACPermissionsContainer::iterator itr = _permissions.begin(); itr != _permissions.end(); ++itr)
delete itr->second;
for (RBACRolesContainer::iterator itr = _roles.begin(); itr != _roles.end(); ++itr)
delete itr->second;
for (RBACGroupsContainer::iterator itr = _groups.begin(); itr != _groups.end(); ++itr)
delete itr->second;
_permissions.clear();
_roles.clear();
_groups.clear();
_defaultGroups.clear();
_defaultSecGroups.clear();
}