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DB/Disables: Add "Stoneclaw Totem TEST" spell to the disables table. C…
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…loses #2818 & #2232
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DDuarte committed Sep 1, 2011
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3 changes: 3 additions & 0 deletions sql/updates/world/2011_09_01_00_world_disables.sql
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DELETE FROM `disables` WHERE `sourceType`=0 AND `entry`=23789;
INSERT INTO `disables` (`sourceType`, `entry`, `flags`, `comment`) VALUES
(0, 23789, 8, 'Stoneclaw Totem TEST - can crash client by spawning too many totems');

9 comments on commit 0046083

@Aristoo
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@Aristoo Aristoo commented on 0046083 Sep 1, 2011

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@Warpten
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@Warpten Warpten commented on 0046083 Sep 1, 2011

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Guess they failed at writing -1

@DDuarte
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@DDuarte DDuarte commented on 0046083 Sep 1, 2011

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Guess they failed at writing -1

214748364 != 2147483647

@Warpten
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@Warpten Warpten commented on 0046083 Sep 1, 2011

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pwnd x)

@kroolik
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@kroolik kroolik commented on 0046083 Sep 1, 2011

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I just have a question: Is there any NPC or GO that is ever casting a TEST spell? I know that something with TEST attracts people' attention just like red button signed "Do not touch", but they do that on their own responsibility.

@Warpten
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@Warpten Warpten commented on 0046083 Sep 1, 2011

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Would it be a good idea to prevent spells from being cast if they summon too many creatures, like this one does ? I mean, not using single disables entry, rather using a generic check.

@dbrown1986
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The realization is that Blizzard included these spells to test builds and servers before release, making sure everything works, sure a private server isn't going to hand spawning some 214 million totems (no joke), but perhaps Blizzards servers can. Still, good to disable so it isn't mistakenly added by a GM who doesn't know what it does.

@Aokromes
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For sure that spell on retail don't spawns 214 millon of totems instead does something else non-handled by trinity's spell system.

@Warpten
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@Warpten Warpten commented on 0046083 Sep 5, 2011

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By any chance, it does print a trollface. [/unrelated comment]

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